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3xd123456

PROFILE

3xd123456

Over a three-month period, this developer enhanced the FlashNightModReborn/CrazyFlashNight repository by delivering new gameplay features, visual assets, and balance improvements. They integrated RPG weapon systems and expanded character animations using C++, C#, and ActionScript, focusing on data-driven configuration and asset management. Their approach emphasized asset-level updates for visual consistency, collaborating with artists and maintaining stability by separating asset changes from core logic. The developer also addressed bugs related to animation and projectile behavior, ensuring reliable gameplay. Their work demonstrated depth in animation optimization, XML manipulation, and game balancing, supporting rapid iteration and laying groundwork for future content scalability.

Overall Statistics

Feature vs Bugs

68%Features

Repository Contributions

33Total
Bugs
6
Commits
33
Features
13
Lines of code
384,318
Activity Months3

Work History

September 2025

2 Commits • 1 Features

Sep 1, 2025

September 2025: Delivered RPG weapon integration for FlashNightModReborn/CrazyFlashNight, including assets and item configuration, with a projectile bug fix. Updated weapon art asset binaries and data-driven item metadata (type, name, icon, price, description, level, weight, capacity, damage). The work improves gameplay variety, balance, and modability, enabling faster iteration for future RPG-style content.

August 2025

3 Commits

Aug 1, 2025

August 2025 monthly summary for FlashNightModReborn/CrazyFlashNight. Focused on asset-level visual alignment and asset integrity to ensure consistent in-game visuals and balance without touching gameplay logic. All changes were asset/file-based with no code edits, enabling rapid iteration and reducing risk to core systems.

June 2025

28 Commits • 12 Features

Jun 1, 2025

June 2025 monthly summary for FlashNightModReborn/CrazyFlashNight. Delivered broad gameplay enhancements focusing on visuals, depth, and quality assurance. Key outcomes include new animation and content across core characters, expanded world-building with new assets, and strengthened balance and test stability to support ongoing user engagement and feature growth.

Activity

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Quality Metrics

Correctness72.0%
Maintainability72.0%
Architecture69.0%
Performance70.8%
AI Usage21.2%

Skills & Technologies

Programming Languages

ActionScriptC#C++XML

Technical Skills

2D AnimationAnimationAnimation OptimizationAnimation PortingAsset CreationAsset IntegrationAsset ManagementBug FixingC++Data ConfigurationData ManagementFile ManagementFlash DevelopmentGame BalancingGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

FlashNightModReborn/CrazyFlashNight

Jun 2025 Sep 2025
3 Months active

Languages Used

ActionScriptC#C++XML

Technical Skills

2D AnimationAnimationAnimation OptimizationAnimation PortingAsset CreationAsset Integration

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