
Worked on the League-of-Foundry-Developers/foundry-vtt-types repository, focusing on enhancing type safety and API usability for Foundry VTT integrations. Delivered expanded and refactored type definitions for key UI components such as GamePause, Hotbar, MainMenu, and Players, introducing new methods, properties, and tests to improve maintainability. Improved the SceneNavigation API by adding type definitions, context menu support, and a new hook for scene context menu construction. Emphasized consistent parameter typing and deprecation information, aligning with Foundry VTT v13.346 standards. Utilized TypeScript and frontend development skills to enable safer integrations, faster downstream development, and smoother onboarding for new contributors.
July 2025 monthly summary for League-of-Foundry-Developers/foundry-vtt-types. Focus this month was on strengthening type safety, API usability, and maintainability to accelerate downstream feature work and reduce runtime errors across Foundry VTT integrations.
July 2025 monthly summary for League-of-Foundry-Developers/foundry-vtt-types. Focus this month was on strengthening type safety, API usability, and maintainability to accelerate downstream feature work and reduce runtime errors across Foundry VTT integrations.

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