
Worked on localization improvements for the SymmetricDevs/Supersymmetry repository, focusing on refining and standardizing in-game text across both the core game and its Supersymmetry mod. Applied careful grammar correction, punctuation normalization, and terminology consistency, particularly in en_us.lang and related localization files. Utilized skills in text editing, configuration, and documentation, working primarily with JSON and properties files. The approach emphasized readability and user experience, ensuring that terminology such as right-click, left-click, and sneak keybind remained consistent throughout. These changes established a reliable foundation for future multilingual support and streamlined the process for ongoing localization updates without affecting gameplay mechanics.
December 2024: Localization polish delivered across SymmetricDevs/Supersymmetry. Consolidated and standardized localization text across core game and Supersymmetry mod (en_us.lang and related assets), focusing on terminology consistency (e.g., right-click/left-click, sneak keybind), punctuation, hyphenation, and grammar. The changes improve readability and player experience without altering gameplay mechanics. This work sets a solid foundation for multilingual support and reduces future localization drift.
December 2024: Localization polish delivered across SymmetricDevs/Supersymmetry. Consolidated and standardized localization text across core game and Supersymmetry mod (en_us.lang and related assets), focusing on terminology consistency (e.g., right-click/left-click, sneak keybind), punctuation, hyphenation, and grammar. The changes improve readability and player experience without altering gameplay mechanics. This work sets a solid foundation for multilingual support and reduces future localization drift.

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