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Nadyr

PROFILE

Nadyr

Worked on the VS-CLDev repository to enhance game development workflows by improving augmentation placement accuracy and introducing map-driven automation for machine upgrades. Addressed a bug in the DM codebase to ensure hand implants attach correctly to the hand slot, refining the object-oriented logic for limb augmentation. Developed a map-based automatic machine upgrade system that leverages map editing to enable pre-defined machine configurations during initialization, reducing manual setup and ensuring consistency across maps. Implemented a mapper upgrade handler and SMES coil logic to support dynamic map edits, streamlining the authoring process and providing traceable, accountable commits for future maintenance.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
44
Activity Months1

Your Network

23 people

Work History

November 2024

2 Commits • 1 Features

Nov 1, 2024

November 2024 development on Cameron-The-Raven/VS-CLDev focused on improving augmentation placement accuracy and enabling map-driven automation for machine upgrades. Key work delivered enhances user-facing accuracy and streamlines map authoring workflows, with traceable commits for accountability.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

DM

Technical Skills

Game DevelopmentMap EditingObject-Oriented Programming

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Cameron-The-Raven/VS-CLDev

Nov 2024 Nov 2024
1 Month active

Languages Used

DM

Technical Skills

Game DevelopmentMap EditingObject-Oriented Programming