
Worked on the ACE3 repository to address a gameplay issue involving player interaction with dead bodies during dragging scenarios. Focused on refining the carry logic, the developer delivered a targeted bug fix that restored the ability to carry corpses even when they were being dragged, resolving an edge-case that previously blocked this action due to parent-object checks. The solution involved careful adjustment of conditional logic in ArmaScript, ensuring that safeguards for other targets remained intact. Demonstrated skills in game development and scripting, while maintaining clean commit practices and linking changes to tracked issues, ultimately supporting ACE3’s stability and maintainability goals.
November 2024 ACE3: Stabilization and reliability improvements focusing on player interaction with dead bodies during dragging. Delivered the dead body carrying bug fix, restoring proper carrying behavior when the target is a corpse currently being dragged. The fix relaxes the carry condition to allow corpses to be carried, while preserving safeguards for other targets. This release reduces edge-case friction in gameplay, lowers support overhead from related bug reports, and reinforces ACE3's core interaction model. Commit 609b2fedfdcd8114776b776aab4486bf64860d47 addresses issue #10435. Demonstrated strong debugging, conditional logic refinement, and Git-based change management.
November 2024 ACE3: Stabilization and reliability improvements focusing on player interaction with dead bodies during dragging. Delivered the dead body carrying bug fix, restoring proper carrying behavior when the target is a corpse currently being dragged. The fix relaxes the carry condition to allow corpses to be carried, while preserving safeguards for other targets. This release reduces edge-case friction in gameplay, lowers support overhead from related bug reports, and reinforces ACE3's core interaction model. Commit 609b2fedfdcd8114776b776aab4486bf64860d47 addresses issue #10435. Demonstrated strong debugging, conditional logic refinement, and Git-based change management.

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