
Worked on sprite alignment improvements for the NT BR-38 weapon across NovaSector, Bubberstation, and tgstation repositories, focusing on enhancing visual accuracy and consistency in gameplay. Addressed rendering issues by adjusting suppressor offsets and updating related sprite assets, which reduced confusion and improved the player experience. Utilized DM for code changes and demonstrated skills in game development and sprite editing, collaborating across multiple codebases. The work included delivering a new feature for suppressor alignment and resolving two related bugs, with all changes tracked through version control and linked to issue #92007, reflecting disciplined asset management and cross-repository workflow coordination.
July 2025 performance summary: Delivered cross-repo NT BR-38 weapon sprite alignment improvements to enhance visual accuracy and consistency, improving the user experience and reducing rendering-related confusion. Key work includes one feature and two bug fixes across three repositories, with changes tracked via commits and linked to issue #92007. The effort demonstrates strong asset/workflow discipline, cross-repo collaboration, and proficiency in sprite assets, projectile modules, and version control, delivering tangible improvements to gameplay visuals and player satisfaction across NovaSector, Bubberstation, and tgstation.
July 2025 performance summary: Delivered cross-repo NT BR-38 weapon sprite alignment improvements to enhance visual accuracy and consistency, improving the user experience and reducing rendering-related confusion. Key work includes one feature and two bug fixes across three repositories, with changes tracked via commits and linked to issue #92007. The effort demonstrates strong asset/workflow discipline, cross-repo collaboration, and proficiency in sprite assets, projectile modules, and version control, delivering tangible improvements to gameplay visuals and player satisfaction across NovaSector, Bubberstation, and tgstation.

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