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HaryJS

PROFILE

Haryjs

Developed an automated combat script for the Raiden Shogun team within the babalae/bettergi-scripts-list repository, focusing on streamlining character configurations and action sequences to optimize battle performance. Leveraged JavaScript and game scripting techniques to reduce manual setup time, enabling more reliable and repeatable combat scenarios. The approach centered on configuration-driven design, allowing for flexible adjustments and faster iteration during development. No major bugs were reported or fixed during this period, reflecting a targeted feature delivery. The work also laid the foundation for a broader automation strategy and future CI integration, demonstrating skills in automation and combat strategy implementation.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
13
Activity Months1

Work History

March 2026

1 Commits • 1 Features

Mar 1, 2026

March 2026 – babalae/bettergi-scripts-list: Key feature delivered: Raiden Shogun Combat Script Automation that automates character configurations and actions for optimized battles. Major bugs fixed: None reported this month. Overall impact: Reduced manual setup time, improved repeatability and reliability of combat scripts, enabling faster iteration. Technologies demonstrated: scripting automation, configuration-driven design, commit hygiene (cc57c55eb6be6b9322d3fe9ad699e0b4ccdab933), and contribution to CI-ready automation strategy.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

JavaScript

Technical Skills

automationcombat strategygame scripting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

babalae/bettergi-scripts-list

Mar 2026 Mar 2026
1 Month active

Languages Used

JavaScript

Technical Skills

automationcombat strategygame scripting