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Exceeds
I will explode

PROFILE

I Will Explode

Contributed to the hoi4-modding-den/Dens-HRE and Dens-Warlord-Simulator repositories by designing and expanding gameplay features, automating content creation, and improving maintainability. Delivered new nation tags, focus trees, and event scripting to deepen game mechanics, while integrating assets and balancing game data for historical accuracy. Used Python and Paradox Script to automate country creation and streamline configuration management, enhancing both development speed and code quality. Addressed localization issues and documentation hygiene, ensuring clarity for contributors and players. Implemented UI/UX improvements and robust access control systems, demonstrating a comprehensive approach to modding, scripting, and asset integration within the Hearts of Iron IV ecosystem.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

57Total
Bugs
8
Commits
57
Features
8
Lines of code
449,596
Activity Months3

Work History

July 2025

25 Commits • 5 Features

Jul 1, 2025

July 2025 monthly summary for hoi4-modding-den/Dens-HRE focusing on delivering high-value content, stabilizing the mod, and strengthening maintainability. Key features delivered include new content elements and Padania flavor, updated Padania focus tree, remote control and jail/access control capabilities, and localization improvements. Major cleanup and safety enhancements were implemented to improve data integrity and user experience across commits.

June 2025

20 Commits • 1 Features

Jun 1, 2025

June 2025 achieved substantive feature content and quality-of-life fixes for hoi4-modding-den/Dens-HRE, driving gameplay depth, balance, and maintainability. Key features delivered include the XEX Nation Tag Expansion aligned with the Kingdom of Padania, introducing a new nation tag with graphical culture, assets, states, provinces, portraits, localizations, and naval/OOB assets; and the addition of the Padania navy to align with historical settings. Major bugs fixed include VP balance and localization tweaks for historical states to improve balance and UI clarity, and Documentation Hygiene: cleanup of vandalism-related content in the README to restore clarity and onboarding usefulness. Overall impact: richer, more authentic gameplay experience with better balance and clearer documentation, enabling faster iteration for contributors and clearer value to players. Technologies/skills demonstrated include mod tag creation and asset integration, OOB/naval setup, localization workflows, balance tuning, and documentation/process hygiene.

December 2024

12 Commits • 2 Features

Dec 1, 2024

December 2024 saw focused tooling, content expansion, and code cleanliness improvements for the Dens-Warlord-Simulator repo. The month delivered business-value through automation, expanded gameplay content, and better localization and maintenance practices.

Activity

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Quality Metrics

Correctness80.8%
Maintainability81.0%
Architecture77.2%
Performance76.4%
AI Usage21.4%

Skills & Technologies

Programming Languages

GMLMarkdownN/AParadox ScriptPythonTextTgaYAMLtexttxt

Technical Skills

Asset IntegrationAutomationConfigurationConfiguration FilesConfiguration ManagementDecision ImplementationDocumentationEvent ScriptingGame Data BalancingGame DevelopmentGame ModdingHOI4 ModdingIdea System ImplementationLocalizationModding

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

hoi4-modding-den/Dens-HRE

Jun 2025 Jul 2025
2 Months active

Languages Used

MarkdownN/AParadox ScriptTextTgaYAMLtxtyml

Technical Skills

ConfigurationConfiguration ManagementDocumentationGame DevelopmentGame ModdingLocalization

hoi4-modding-den/Dens-Warlord-Simulator

Dec 2024 Dec 2024
1 Month active

Languages Used

PythonTextYAMLtexttxtyml

Technical Skills

AutomationConfigurationConfiguration ManagementGame DevelopmentGame ModdingHOI4 Modding