
Developed the core gameplay logic and artificial intelligence for a Tic Tac Toe game in the rpyle/2025TicTacToe repository, focusing on Python-based game development. Built the main game engine in cueto.py, implementing board rendering and move validation to establish a reliable foundation for future enhancements. Introduced a 50/50 Cats AI strategy designed to improve endgame scenarios by targeting capture opportunities and refining move selection, particularly in cat’s game situations. All contributions were documented with clear commit messages to support maintainability and future feature work. The project demonstrates proficiency in Python and game development, emphasizing structured code and thoughtful AI design.
March 2025: Delivered the Tic Tac Toe game core and a new AI strategy, establishing a solid foundation for gameplay and future enhancements in rpyle/2025TicTacToe. Implemented the game core (cueto.py) with board rendering and move logic, and added a 50/50 Cats AI strategy that targets capture opportunities in cat's game scenarios and refines move selection. All work committed to the repository with clear messages, enabling easier maintenance and future feature work.
March 2025: Delivered the Tic Tac Toe game core and a new AI strategy, establishing a solid foundation for gameplay and future enhancements in rpyle/2025TicTacToe. Implemented the game core (cueto.py) with board rendering and move logic, and added a 50/50 Cats AI strategy that targets capture opportunities in cat's game scenarios and refines move selection. All work committed to the repository with clear messages, enabling easier maintenance and future feature work.

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