
Worked on the NUbots/NUbots repository to enhance camera perception fidelity within the Webots simulation environment. Developed a feature that introduced roll and pitch offsets to camera positioning, enabling more accurate visual perception and improving the realism of simulation-based testing. Utilized C++ and YAML for implementation, focusing on 3D pose adjustments and configuration management. Addressed integration stability by applying a targeted bug fix to the Webots interface, ensuring smoother operation and more reliable benchmarking. The work supported faster iteration cycles on the perception stack, demonstrating skills in robotics simulation tuning, Git-based debugging, and traceable, maintainable code contributions.
May 2026 monthly summary for NUbots: Delivered a feature to improve camera perception fidelity in Webots simulation by introducing roll and pitch offsets to camera positioning. Completed a bug fix to stabilize Webots integration with commit ccc14925f8a38236f21031af8211c5b8013dc557 (Fix webots (#1769)). Overall impact includes higher simulation accuracy, more reliable benchmarking, and faster iteration on the perception stack. Demonstrated technologies: Webots simulation tuning, 3D camera pose adjustments, Git-based debugging and traceable commits.
May 2026 monthly summary for NUbots: Delivered a feature to improve camera perception fidelity in Webots simulation by introducing roll and pitch offsets to camera positioning. Completed a bug fix to stabilize Webots integration with commit ccc14925f8a38236f21031af8211c5b8013dc557 (Fix webots (#1769)). Overall impact includes higher simulation accuracy, more reliable benchmarking, and faster iteration on the perception stack. Demonstrated technologies: Webots simulation tuning, 3D camera pose adjustments, Git-based debugging and traceable commits.

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