
Contributed to the cse110-sp25-group04 repository by developing an interactive drag-and-drop card interface that enables smooth movement between grid and hand, incorporating snapping logic and win condition detection to enhance gameplay flow. Leveraged JavaScript, HTML, and the Drag and Drop API to implement persistent undo and reset action history using localStorage, ensuring user actions are maintained across sessions. Expanded game content by designing new levels and tutorials, while refining progression state management to prevent boundary errors. Focused on code maintainability through targeted refactoring, standardized formatting, and removal of unnecessary console logs, resulting in a cleaner, more reliable front-end codebase.
June 2025 — Performance/Delivery summary for cse110-sp25-group04/cse110-sp25-group04. Focused on stabilizing gameplay state, expanding content, and tightening code quality to improve user experience and maintainability. Deliverables are aligned with business value: extended playtime potential, reliable progression, and a cleaner codebase.
June 2025 — Performance/Delivery summary for cse110-sp25-group04/cse110-sp25-group04. Focused on stabilizing gameplay state, expanding content, and tightening code quality to improve user experience and maintainability. Deliverables are aligned with business value: extended playtime potential, reliable progression, and a cleaner codebase.
May 2025 monthly summary for cse110-sp25-group04. Delivered an interactive drag-and-drop card interface with snapping between grid and hand and integrated win-check logic with remaining-card evaluations. Performed focused refactors and minor formatting cleanups to improve maintainability and lint compliance. This work enhances gameplay flow, code quality, and developer productivity, laying groundwork for future remaining-card validations and additional polish.
May 2025 monthly summary for cse110-sp25-group04. Delivered an interactive drag-and-drop card interface with snapping between grid and hand and integrated win-check logic with remaining-card evaluations. Performed focused refactors and minor formatting cleanups to improve maintainability and lint compliance. This work enhances gameplay flow, code quality, and developer productivity, laying groundwork for future remaining-card validations and additional polish.

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