
Worked on improving deconstruction reliability and item handling across the ProjectOmu/OmuStation and ss14-harmony repositories. Addressed two critical bugs by updating YAML configuration files, replacing the SpawnPrototype method with GivePrototype in deconstruction flows. This change ensured that items from wall-mounted prototypes are now given directly to the player or dropped if inventory is full, preventing them from spawning inside walls or on the wrong side. Focused on configuration management and game development, the work achieved consistent behavior across both codebases, reduced edge-case defects, and streamlined downstream support. Demonstrated attention to cross-repository code hygiene and robust configuration practices using YAML.
June 2025 monthly summary focusing on key accomplishments across two repos: ProjectOmu/OmuStation and ss14-harmony. Key fixes improved reliability of deconstruction and item handling, delivering business value and technical robustness.
June 2025 monthly summary focusing on key accomplishments across two repos: ProjectOmu/OmuStation and ss14-harmony. Key fixes improved reliability of deconstruction and item handling, delivering business value and technical robustness.

Overview of all repositories you've contributed to across your timeline