
Developed a robust driver foundation for the macformula/racecar repository by implementing a C++ DriverInterface underpinned by an integrated Finite State Machine, enabling deterministic driver flow and simplifying future enhancements. The work included creating new source and header files, updating CMake build configurations for seamless integration, and introducing unit tests to validate state transitions and error handling. Legacy C-style error handling and utility code were removed, improving code safety and maintainability. This effort demonstrated strong skills in C++ development, embedded systems, and software architecture, delivering a maintainable and extensible driver interface with comprehensive test coverage and modern build practices.
This month focused on delivering a robust driver foundation in macformula/racecar with a C++ DriverInterface backed by an integrated Finite State Machine (FSM). Key outcomes include a new source/header set, unit tests, and build integration, plus cleanup of legacy C-style error handling.
This month focused on delivering a robust driver foundation in macformula/racecar with a C++ DriverInterface backed by an integrated Finite State Machine (FSM). Key outcomes include a new source/header set, unit tests, and build integration, plus cleanup of legacy C-style error handling.

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