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Max Schillinger

PROFILE

Max Schillinger

Over a two-month period, contributed targeted improvements to open source projects with a focus on backend and graphics programming. In the libgdx/libgdx repository, addressed a rendering issue in Java by correcting NinePatch handling for flipped TextureAtlases, which improved visual fidelity and reduced potential regressions. This involved inverting y-coordinates and heights when creating TextureRegions, alongside code formatting enhancements for consistency. Later, in the fyne-io/tools repository, implemented a deterministic directory selection feature in Go by sorting directory names within the findLast function, enhancing reliability for automation pipelines. The work emphasized stability, maintainability, and reproducibility across both game and backend development contexts.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
25
Activity Months2

Work History

March 2026

1 Commits • 1 Features

Mar 1, 2026

March 2026 monthly summary for fyne-io/tools: Implemented deterministic last-directory selection in findLast by sorting directory names, improving reliability and predictability of outputs. Commit 927cf037882390391d451809c5eb03d634731223 (gendex: Sort directory names in findLast). No major bugs fixed this month; the change focuses on a targeted functionality enhancement with low risk. Impact: reduces nondeterminism in directory handling, strengthens automation pipelines and test reproducibility. Technologies: Go, sorting, small refactor, stable commit with clear traceability.

December 2025

1 Commits

Dec 1, 2025

December 2025 monthly summary for libgdx/libgdx: Focused on stability and correctness of the rendering pipeline for texture patches. Delivered a critical bug fix for NinePatch rendering when using flipped TextureAtlases and performed code formatting improvements to align with project standards.

Activity

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Quality Metrics

Correctness100.0%
Maintainability90.0%
Architecture90.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

GoJava

Technical Skills

GoJavabackend developmentgame developmentgraphics programming

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

libgdx/libgdx

Dec 2025 Dec 2025
1 Month active

Languages Used

Java

Technical Skills

Javagame developmentgraphics programming

fyne-io/tools

Mar 2026 Mar 2026
1 Month active

Languages Used

Go

Technical Skills

Gobackend development