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Mikhail Shueb

PROFILE

Mikhail Shueb

Mikhail Shueb focused on stabilizing core gameplay mechanics in the SirzBenjie/pokerogue repository, addressing a persistent issue with legendary weather effects in competitive play. He engineered a solution in TypeScript that prevented the Chilly Reception move from overwriting immutable legendary weather conditions such as Primordial Sea, Desolate Land, and Delta Stream. By introducing the getLegendaryWeatherContinuesMessage function and updating Arena.ts, Mikhail ensured that state updates and in-game messaging accurately reflected ongoing weather effects. His work emphasized reliability and alignment with gameplay rules, demonstrating depth in bug fixing and game development while enhancing the consistency of player experience in complex game scenarios.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
20
Activity Months1

Work History

March 2025

1 Commits

Mar 1, 2025

March 2025 monthly summary for SirzBenjie/pokerogue. Focus this month was stabilizing legendary weather behavior and preventing regression in core gameplay mechanics. Primary effort centered on fixing persistence of legendary weather effects and ensuring messaging and state updates align with gameplay rules. This improved reliability for competitive play and player expectations with weather effects.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

TypeScript

Technical Skills

Bug FixingGame DevelopmentTypeScript

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

SirzBenjie/pokerogue

Mar 2025 Mar 2025
1 Month active

Languages Used

TypeScript

Technical Skills

Bug FixingGame DevelopmentTypeScript

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