EXCEEDS logo
Exceeds
Yan Drugalya

PROFILE

Yan Drugalya

Worked on the Unity-Technologies/mono repository to enhance debugging and documentation for Windows 64-bit builds. Focused on improving MonoStackFrameDetails by adding assembly name capture, which resulted in more informative stack traces and supported better diagnostics for developers. Updated the Windows 64-bit build documentation to reference the correct script, ensuring that the build process remains accurate and maintainable. Utilized C and Perl to implement these changes, drawing on skills in build systems, debugging, and documentation. The work contributed to ongoing maintenance goals by improving developer productivity and reliability through clearer stack traces and up-to-date, accurate build instructions.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
10
Activity Months1

Work History

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025: Focused on improving debugging capabilities and Windows 64-bit build documentation for Unity Mono. Implemented assembly-name capture in MonoStackFrameDetails to produce more informative stack traces and updated Windows 64-bit build docs to reflect the correct script, aligning with ongoing maintenance and reliability goals.

Activity

Loading activity data...

Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

CPerl

Technical Skills

Build SystemsDebuggingDocumentation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Unity-Technologies/mono

Mar 2025 Mar 2025
1 Month active

Languages Used

CPerl

Technical Skills

Build SystemsDebuggingDocumentation