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Worked on the PaperMC/Paper repository to address a memory management issue in the Combat Tracking System, focusing on backend development using Java. Delivered a fix that capped the number of stored combat entries, introducing a configurable max_entries option and implementing automatic eviction of older entries when the limit is reached. This approach reduced memory usage and garbage collection pressure during sustained combat scenarios, improving server stability and scalability for large deployments. The solution allowed server operators to tune memory consumption through configuration without altering gameplay behavior, demonstrating a practical application of Java and backend engineering principles to enhance system reliability.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
22
Activity Months1

Work History

April 2026

1 Commits

Apr 1, 2026

April 2026: Delivered a memory management fix for PaperMC/Paper by capping the Combat Tracking System's stored entries, plus a configurable max_entries option and automatic eviction of older entries. This reduces memory usage during heavy combat scenarios, improving stability and scalability on large servers. The change corresponds to commit 4f184db3c9ebe3c2c9aa9ace681aad696254f272 (β€˜Fix memory leak on constantly damage (#13455)’) and enhances overall reliability.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Java

Technical Skills

Javabackend development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

PaperMC/Paper

Apr 2026 – Apr 2026
1 Month active

Languages Used

Java

Technical Skills

Javabackend development