
Worked on core gameplay and communication features for the Beyond-All-Reason and Spring repositories, focusing on reliability and user experience. Delivered a C++ fix to ensure Legion Commander units engage targets at the correct range, addressing tactical misbehavior. Developed a custom widget in Lua to refine area targeting, excluding walls when other units are present and improving command accuracy. Enhanced in-game communication by exposing Lua APIs for targeted chat messaging, supporting public, ally, spectator, and private channels. Maintained clear commit practices and cross-repo traceability, demonstrating attention to release hygiene and collaborative workflows. Applied skills in C++, Lua scripting, and network programming.
In April 2025, delivered reliability enhancements and UX improvements across two core repos, focusing on correct unit behavior, smarter targeting commands, and expanded communication controls. The work reduces miscommands, improves tactical play, and lays groundwork for smoother cross-team releases.
In April 2025, delivered reliability enhancements and UX improvements across two core repos, focusing on correct unit behavior, smarter targeting commands, and expanded communication controls. The work reduces miscommands, improves tactical play, and lays groundwork for smoother cross-team releases.

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