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Severus

PROFILE

Severus

During March 2026, this developer focused on expanding and refining gameplay environments within the Vanderlin-Tales-Of-Wine/Vanderlin and Monkestation/Vanderlin repositories. Using DM and DMM, they delivered five new features, including two dungeon tiles to enhance exploration and visual variety, and relocated the tailor SCOM to improve accessibility. Their work introduced a Quest Ledger and quest spawners in Daftmarsh, broadening questing opportunities. They also renovated the White Palace Pass map, expanding key locations and adding new structures to support higher player counts. Enhancements to late-join spawn points further improved gameplay flow, demonstrating depth in 3D modeling, level design, and map editing.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
5
Lines of code
142,244
Activity Months1

Work History

March 2026

6 Commits • 5 Features

Mar 1, 2026

March 2026 monthly wrap-up focused on delivering new content, usability improvements, and enhanced questing across Vanderlin and Monkestation/Vanderlin projects. Key work centered on map expansion, accessibility, and late-join gameplay, with an emphasis on creating tangible business value through richer player experiences and more robust rotation-ready content.

Activity

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Quality Metrics

Correctness96.6%
Maintainability86.6%
Architecture86.6%
Performance90.0%
AI Usage26.6%

Skills & Technologies

Programming Languages

DMDMM

Technical Skills

3D modelinggame developmentlevel designmap creationmap designmap editing

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

Vanderlin-Tales-Of-Wine/Vanderlin

Mar 2026 Mar 2026
1 Month active

Languages Used

DM

Technical Skills

game developmentlevel designmap creationmap designmap editing

Monkestation/Vanderlin

Mar 2026 Mar 2026
1 Month active

Languages Used

DMDMM

Technical Skills

3D modelinggame developmentlevel designmap designmap editing