
Worked on the Team-EoaNB-Redux/EoaNBR repository to deliver a comprehensive overhaul of the economy system, focusing on unifying simulation logic and stabilizing population-driven calculations. Developed a generalized framework that consolidates economic triggers and banking operations, addressing previous instability and enabling robust change-tracking for easier debugging. Authored detailed documentation covering core economic concepts such as boom-bust cycles, debt, spending, and creditworthiness to support onboarding and future maintenance. Utilized skills in economic modeling, scripting, and game design documentation, with work implemented primarily in text and script languages. The result is a more predictable, maintainable, and transparent economic simulation for ongoing game development.
January 2025 monthly summary for Team-EoaNB-Redux/EoaNBR: Delivered a comprehensive economy system overhaul and stabilization, with a generalized framework for population-driven calculations, enhanced triggers, and banking operations. Accompanied by thorough documentation of economic concepts to improve onboarding, maintenance, and forecasting.
January 2025 monthly summary for Team-EoaNB-Redux/EoaNBR: Delivered a comprehensive economy system overhaul and stabilization, with a generalized framework for population-driven calculations, enhanced triggers, and banking operations. Accompanied by thorough documentation of economic concepts to improve onboarding, maintenance, and forecasting.

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