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SupernoobTheN1

PROFILE

Supernoobthen1

Contributed to Monkestation/Monkelith by delivering four new features over two months, focusing on backend development and game balancing using C#, YAML, and configuration management techniques. Expanded the in-game item catalog with pirate and security gear, introduced new store entries, and implemented system-wide economy tuning, including adjustments to payouts, medicine stack sizes, and item costs. Developed the Rogue Communications System to enhance station alerts and refined CryoSleep mechanics to conceal rogue base coordinates, improving gameplay balance and privacy. All changes emphasized maintainability and data-driven design, with careful attention to business value, user engagement, and the stability of game systems.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
4
Lines of code
980
Activity Months2

Your Network

4 people

Work History

May 2025

3 Commits • 2 Features

May 1, 2025

Month: 2025-05 — Monthly work summary for Monkestation/Monkelith focusing on business value and technical achievements. Highlights include economy balancing changes to FrontierUplinkCoin, and the rollout of the Rogue Communications System with CryoSleep coordinate concealment. Delivered two major features with targeted commits, refined broadcasts to general locations, and added entity prototypes and locale data. Overall impact: improved in-game economy balance, enhanced stealth mechanics, and maintainable, data-driven changes.

April 2025

3 Commits • 2 Features

Apr 1, 2025

Monthly performance summary for 2025-04 focused on delivering new content, stabilizing the economy, and enhancing value through targeted system improvements in Monkestation/Monkelith. The work emphasizes business value, user engagement, and maintainable tech changes.

Activity

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Quality Metrics

Correctness83.4%
Maintainability83.4%
Architecture80.0%
Performance76.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#FTLYAML

Technical Skills

Backend DevelopmentConfiguration ManagementContent ManagementEntity Component SystemGame BalanceGame BalancingGame DevelopmentItem Definition

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Monkestation/Monkelith

Apr 2025 May 2025
2 Months active

Languages Used

C#FTLYAML

Technical Skills

Backend DevelopmentConfiguration ManagementContent ManagementGame BalanceGame DevelopmentItem Definition