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Alexandra Alarcon Vivanco

PROFILE

Alexandra Alarcon Vivanco

During August 2025, U22200142 focused on improving the onboarding experience in the endlessm/threadbare repository by addressing input handling issues in the Sokoban intro sequence. They refactored the input flow to utilize GDScript’s _unhandled_input method, integrating it with the Dialogue Manager to prevent unintended player movement during dialogue. This approach ensured that control was restored to the player immediately after the dialogue ended, reducing edge-case input glitches and creating a clearer separation between gameplay and dialogue input paths. Their work demonstrated strong debugging and game development skills, resulting in a smoother and more reliable introductory experience for new players.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
20
Activity Months1

Work History

August 2025

1 Commits

Aug 1, 2025

Monthly Summary — 2025-08 This month’s work on Endlessm/threadbare focused on stabilizing the Sokoban intro sequence by tightening input handling during dialogue. A key improvement was refactoring input flow to use _unhandled_input and aligning it with the Dialogue Manager, ensuring the player regains control immediately after the intro dialogue ends. This reduced accidental movements during dialogue and improved onboarding flow for new players. The work is captured in a single focused fix. Key outcomes include a smoother player experience in the Sokoban intro, fewer edge-case input glitches, and a cleaner separation between dialogue and gameplay input paths.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

GDScript

Technical Skills

DebuggingGame DevelopmentInput Handling

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

endlessm/threadbare

Aug 2025 Aug 2025
1 Month active

Languages Used

GDScript

Technical Skills

DebuggingGame DevelopmentInput Handling

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