
Worked on the Rotwood-Vale/Ratwood-2.0 repository to standardize and balance the armor system, focusing on clarity, consistency, and future extensibility. The work involved renaming armor items and crafting recipes to use the Corslet convention, aligning leg armor to a single-zone protection model, and updating descriptions for historical accuracy. A balance pass adjusted armor values and integrity, supporting clearer progression and reducing future conflicts as new materials are added. Demonstrated skills in asset modification, backend development, and code refactoring using C++ and DM, with a focus on maintainability, data-driven balance, and traceable, well-organized commits across the codebase.
April 2025 monthly summary for Rotwood-Vale/Ratwood-2.0 focused on armor system standardization and balance to improve clarity, consistency, and future readiness. Key outcomes include standardizing armor naming to Corslet across items and crafting, aligning leg-related armor (skirts and tassets) to a single-zone protection model, and updating descriptions/flavor text for historical accuracy. A separate balance pass adjusted armor values and integrity to support clearer progression and minimize conflicts when introducing new materials. These changes reduce player confusion, improve balance, and simplify future material integration. Technologies/skills demonstrated include naming conventions, data-driven balance adjustments, descriptive content updates, and cross-repo collaboration with traceable commits.
April 2025 monthly summary for Rotwood-Vale/Ratwood-2.0 focused on armor system standardization and balance to improve clarity, consistency, and future readiness. Key outcomes include standardizing armor naming to Corslet across items and crafting, aligning leg-related armor (skirts and tassets) to a single-zone protection model, and updating descriptions/flavor text for historical accuracy. A separate balance pass adjusted armor values and integrity to support clearer progression and minimize conflicts when introducing new materials. These changes reduce player confusion, improve balance, and simplify future material integration. Technologies/skills demonstrated include naming conventions, data-driven balance adjustments, descriptive content updates, and cross-repo collaboration with traceable commits.

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