
Yuni Chou contributed to the ViveportSoftware/pc-lib repository by developing SDK tooling, documentation, and extension templates over a four-month period. She implemented reusable SDK template generation using TypeScript and Rollup, introduced enum types for avatar attributes, and established a clear separation of local and remote avatar scaling responsibilities. Her work included designing and documenting new camera perspective controls, refreshing API documentation, and creating a Quest Services extension scaffold to standardize onboarding. Throughout, she focused on code cleanup, maintainability, and clear documentation, leveraging TypeScript, JavaScript, and build tools to improve developer experience and support scalable, template-driven SDK development.

April 2025 monthly summary for ViveportSoftware/pc-lib: Delivered the Quest Services Documentation and Extension Template, introducing new documentation files and an extension scaffold with related quest services classes and types. This work standardizes extension creation, accelerates onboarding for new extensions, and improves maintainability and discoverability. No major bugs were fixed in this scope; the month focused on documentation, scaffolding, and aligning with future quest-service work. Key change captured by the commit aa93927414e5564ae9f646fca73144d453c2cea8.
April 2025 monthly summary for ViveportSoftware/pc-lib: Delivered the Quest Services Documentation and Extension Template, introducing new documentation files and an extension scaffold with related quest services classes and types. This work standardizes extension creation, accelerates onboarding for new extensions, and improves maintainability and discoverability. No major bugs were fixed in this scope; the month focused on documentation, scaffolding, and aligning with future quest-service work. Key change captured by the commit aa93927414e5564ae9f646fca73144d453c2cea8.
March 2025 — ViveportSoftware/pc-lib: Delivered critical local avatar control improvements and kept API docs in sync with feature work. Implemented a Local Avatar Scaling Interface with an optional synchronization option; adjusted RemotePlayer.ts to exclude local scaling capabilities to clearly separate local vs remote responsibilities. Also refreshed SDK API documentation and regenerated extension templates to reflect the latest features.
March 2025 — ViveportSoftware/pc-lib: Delivered critical local avatar control improvements and kept API docs in sync with feature work. Implemented a Local Avatar Scaling Interface with an optional synchronization option; adjusted RemotePlayer.ts to exclude local scaling capabilities to clearly separate local vs remote responsibilities. Also refreshed SDK API documentation and regenerated extension templates to reflect the latest features.
February 2025 monthly summary for ViveportSoftware/pc-lib: Focused on documentation hygiene and foundational camera feature work to support the viverse release. No functional changes were introduced this month. Key efforts centered on aligning docs with the release, establishing a clear POV naming for the camera perspective system, and improving traceability through disciplined commits.
February 2025 monthly summary for ViveportSoftware/pc-lib: Focused on documentation hygiene and foundational camera feature work to support the viverse release. No functional changes were introduced this month. Key efforts centered on aligning docs with the release, establishing a clear POV naming for the camera perspective system, and improving traceability through disciplined commits.
Month 2024-11 — Performance Summary for ViveportSoftware/pc-lib. Focused on delivering SDK tooling improvements, data-model enhancements, and code quality cleanup to enable faster SDK template generation and clearer avatar attribute representation. The month established foundational pieces for scalable SDK generation and maintainability, setting the stage for upcoming feature work and customer-facing capabilities.
Month 2024-11 — Performance Summary for ViveportSoftware/pc-lib. Focused on delivering SDK tooling improvements, data-model enhancements, and code quality cleanup to enable faster SDK template generation and clearer avatar attribute representation. The month established foundational pieces for scalable SDK generation and maintainability, setting the stage for upcoming feature work and customer-facing capabilities.
Overview of all repositories you've contributed to across your timeline