
Contributed to the sarchlab/mgpusim repository by extending the MGUPSIM ALU to support memory loads, byte-level manipulation, and conditional operations, enhancing the simulator’s data processing capabilities. Focused on low-level programming and GPU architecture, the work involved implementing new ALU instructions in Go and developing a comprehensive test suite to ensure correctness. These additions enable more realistic workloads and lay the foundation for future performance optimizations in GPU simulation. The approach emphasized maintainability and correctness, positioning the emulator for broader use cases. No bugs were reported or fixed during this period, reflecting a targeted and well-scoped engineering effort.
In July 2025, delivered a significant extension to the MGUPSIM ALU, enabling memory loads, byte-level manipulation, and conditional operations, accompanied by a test suite to verify correctness. This work expands the simulator's data processing capabilities and lays the groundwork for more realistic workloads and potential future performance optimizations in GPU simulations.
In July 2025, delivered a significant extension to the MGUPSIM ALU, enabling memory loads, byte-level manipulation, and conditional operations, accompanied by a test suite to verify correctness. This work expands the simulator's data processing capabilities and lays the groundwork for more realistic workloads and potential future performance optimizations in GPU simulations.

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