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ChoiSangCheol

PROFILE

Choisangcheol

During May 2025, this developer enhanced the SurvivalProject repository by delivering a comprehensive gameplay balance and UI improvement update. They focused on refining monster spawn counts, wave data, and prefab sizing to create a smoother difficulty curve, while also tuning player debuffs and improving level design for better progression. Using Unity and C#, they applied data-driven iteration to address gameplay inconsistencies and regressions, resulting in a more engaging and maintainable player experience. Their work demonstrated skills in asset management, configuration, and UI adjustment, with a clear emphasis on cross-functional collaboration and thoughtful engineering depth throughout the development process.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

5Total
Bugs
0
Commits
5
Features
1
Lines of code
395
Activity Months1

Work History

May 2025

5 Commits • 1 Features

May 1, 2025

May 2025 monthly summary for SurvivalProject focusing on delivering balanced core gameplay and refined UI to improve engagement and progression. Work centered on tuning balance, waves, UI, and debuffs to create a smoother difficulty curve and clearer progression, with measurable improvements in player experience and maintainability.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture72.0%
Performance68.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity AssetUnity Prefab

Technical Skills

Asset ManagementConfigurationGame BalancingGame DesignGame DevelopmentLevel DesignUI AdjustmentUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

KDH1213/SurvivalProject

May 2025 May 2025
1 Month active

Languages Used

C#Unity AssetUnity Prefab

Technical Skills

Asset ManagementConfigurationGame BalancingGame DesignGame DevelopmentLevel Design

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