
Aaron Gorowitz worked on the gmuGADIG/DEADSHOT repository, delivering a main menu UI layout update focused on improving user experience. Using GDScript and leveraging skills in game and UI development, Aaron reorganized the main menu by moving NEW SAVE and OPTIONS to the left and LOAD SAVE and QUIT to the right. This change, implemented through a targeted scene update, aimed to enhance layout clarity, readability, and overall usability in line with established UX guidelines. The work addressed player friction at a key interaction point, demonstrating a thoughtful approach to interface design, though the scope was limited to a single feature.

In Sep 2025, delivered a key UX improvement for the gmuGADIG/DEADSHOT project: Main Menu UI Layout Update. The update repositions NEW SAVE and OPTIONS to the left and LOAD SAVE and QUIT to the right to enhance layout, readability, and usability, aligning with UX guidelines and reducing player friction. Implemented via a single scene update to main_menu_scene.tscn and committed as 7c65ff76bd602885dc07b656e2ae9a007d76eb5c.
In Sep 2025, delivered a key UX improvement for the gmuGADIG/DEADSHOT project: Main Menu UI Layout Update. The update repositions NEW SAVE and OPTIONS to the left and LOAD SAVE and QUIT to the right to enhance layout, readability, and usability, aligning with UX guidelines and reducing player friction. Implemented via a single scene update to main_menu_scene.tscn and committed as 7c65ff76bd602885dc07b656e2ae9a007d76eb5c.
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