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PROFILE

Acer-xq

Contributed to the hoi4-modding-den/Dens-HRE repository by designing and integrating new playable nations such as the Netherlands, Gibraltar, and Cyprus, each with custom map data, national focus trees, and graphical assets. Focused on modular configuration management and data structuring to support scalable content expansion and maintainability. Enhanced gameplay depth through AI behavior scripting, localization, and the development of unique mechanics like army investments and revolution paths. Utilized Paradox Script, YML, and plaintext to implement features and resolve bugs, while updating documentation and asset pipelines. The work emphasized data integrity, replayability, and a foundation for future modding enhancements.

Overall Statistics

Feature vs Bugs

74%Features

Repository Contributions

45Total
Bugs
5
Commits
45
Features
14
Lines of code
27,841
Activity Months5

Work History

January 2026

2 Commits • 1 Features

Jan 1, 2026

Month: 2026-01. Focused on delivering a new country integration and establishing a solid foundation for future content in the Dens-HRE mod. Cyprus Country Integration adds Cyprus as a new country with its history, political structure, graphical assets, configurations, names, flags, and state definitions, expanding the game's world and representation. No critical bugs fixed this month; the work was centered on feature delivery and groundwork for upcoming enhancements.

September 2025

6 Commits • 2 Features

Sep 1, 2025

September 2025: Delivered meaningful business-value improvements for hoi4-modding-den/Dens-HRE by expanding YGB Gibraltar gameplay, enhancing regional branding, and hardening data integrity. Key features introduced, notable fixes, and impact on playability and maintainability are summarized below.

August 2025

5 Commits • 1 Features

Aug 1, 2025

Monthly summary for 2025-08 focused on delivering a new playable nation and data quality improvements within the hoi4-modding-den/Dens-HRE repository. Gibraltar is now a playable nation with its own map data, refined region/state definitions, and comprehensive national focus trees (YGB tag), enabling balanced economic, military, and diplomatic progression. No major bugs reported; the work emphasizes data integrity, modularity, and player value through expanded gameplay options.

July 2025

21 Commits • 9 Features

Jul 1, 2025

July 2025 monthly summary for hoi4-modding-den/Dens-HRE: Delivered a broad set of features across content generation (XLI gfx, Netherlands content, XHO-focused content), foundational infrastructure (XFS filesystem support, XBT stub, bookmark system), and gameplay/UX improvements (port mechanics, factory layout changes). Resolved several workflow bugs and introduced stability improvements. The work expands modding capabilities, enhances content depth for players, and sets the stage for future scalability and performance improvements.

June 2025

11 Commits • 1 Features

Jun 1, 2025

June 2025 monthly summary for hoi4-modding-den/Dens-HRE. Delivered a Netherlands expansion as a playable nation with comprehensive core data, provinces, units, naval OOB, flags, and focus trees. Consolidated Dutch-related commits across map updates, state data, unit templates, naval definitions, and focus trees. Fixed critical errors and remilitarised the Rhineland, and updated documentation to reflect new contributors. Resulted in broader mod content, improved gameplay variety, and clearer contributor records.

Activity

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Quality Metrics

Correctness86.4%
Maintainability84.0%
Architecture83.0%
Performance80.8%
AI Usage31.0%

Skills & Technologies

Programming Languages

MarkdownN/AParadox ScriptTextYMLplaintexttexttxt

Technical Skills

AI Behavior ScriptingAsset IntegrationAsset ManagementCharacter DesignCharacter and Advisor SystemConfigurationConfiguration ManagementData ConfigurationDocumentationGame DevelopmentGame MechanicsGame ModdingLocalizationMap DesignMap Editing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

hoi4-modding-den/Dens-HRE

Jun 2025 Jan 2026
5 Months active

Languages Used

MarkdownN/ATexttexttxtParadox ScriptYMLplaintext

Technical Skills

Asset ManagementConfigurationConfiguration ManagementData ConfigurationDocumentationGame Development