
In July 2025, Aioros contributed to the League-of-Foundry-Developers/foundry-vtt-types repository by enhancing type safety and API usability for Foundry VTT integrations. He delivered expanded type definitions and refactored the SceneNavigation API, introducing improved context menu support and a new hook for scene context menu construction. Using TypeScript, he also refined UI typings for components such as GamePause, Hotbar, MainMenu, and Players, adding new methods and properties while cleaning up legacy API elements. This work improved maintainability and consistency, enabling safer third-party integrations and accelerating downstream feature development by strengthening type contracts and reducing future bug risk.

July 2025 monthly summary for League-of-Foundry-Developers/foundry-vtt-types. Focus this month was on strengthening type safety, API usability, and maintainability to accelerate downstream feature work and reduce runtime errors across Foundry VTT integrations.
July 2025 monthly summary for League-of-Foundry-Developers/foundry-vtt-types. Focus this month was on strengthening type safety, API usability, and maintainability to accelerate downstream feature work and reduce runtime errors across Foundry VTT integrations.
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