
Worked on enhancing display capabilities for the New 3DS within the libretro/RetroArch repository, focusing on graphics programming and embedded systems using C. Delivered a new display mode supporting 800px resolution and refined the handling of 800x240 modes, ensuring compatibility across New 3DS and non-2DS devices. The approach included backporting display settings from libctru, updating UI elements, and cleaning up legacy code to reduce maintenance risk. Stability improvements were achieved by replacing outdated tooling and updating configuration headers. These changes improved display quality, user experience, and maintainability, demonstrating technical agility across device-specific graphics and embedded software challenges.
November 2025: Focused on enhancing New 3DS display capabilities in libretro/RetroArch. Delivered robust display mode improvements, including 800px support for New 3DS and updated 800x240 handling, with UI refinements to ensure compatibility across New 3DS and non-2DS devices. Implemented backports from libctru, stabilized tooling, and cleaned legacy code to reduce maintenance risk, resulting in a better user experience and stronger platform parity.
November 2025: Focused on enhancing New 3DS display capabilities in libretro/RetroArch. Delivered robust display mode improvements, including 800px support for New 3DS and updated 800x240 handling, with UI refinements to ensure compatibility across New 3DS and non-2DS devices. Implemented backports from libctru, stabilized tooling, and cleaned legacy code to reduce maintenance risk, resulting in a better user experience and stronger platform parity.

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