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Khoa Nguyen

PROFILE

Khoa Nguyen

During November 2024, Akhoa focused on backend development and game environment reliability across the Simple-Station/Einstein-Engines and AdventureTimeSS14/space_station_ADT repositories. Working primarily in C# and leveraging Entity Component System architecture, Akhoa addressed bugs related to trash spawning after cream pie interactions, ensuring that the game environment accurately reflected player actions. By removing an unnecessary check that blocked the trash-spawn loop, Akhoa improved consistency in gameplay outcomes and reduced the risk of regressions across both projects. The work emphasized stability and correctness, prioritizing bug fixes over new features to deliver a more predictable and maintainable player experience.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
2
Commits
2
Features
0
Lines of code
14
Activity Months1

Work History

November 2024

2 Commits

Nov 1, 2024

2024-11 monthly summary focusing on key accomplishments and business value across two repositories. Primary effort targeted stability and correctness of gameplay interactions involving cream pies, with a focus on simulating environment changes (trash spawning) after pie outcomes. No new features shipped this month; the work emphasizes reliability, bug reduction, and consistent player experience across projects.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

Backend DevelopmentEntity Component SystemGame Development

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

Simple-Station/Einstein-Engines

Nov 2024 Nov 2024
1 Month active

Languages Used

C#

Technical Skills

Backend DevelopmentGame Development

AdventureTimeSS14/space_station_ADT

Nov 2024 Nov 2024
1 Month active

Languages Used

C#

Technical Skills

Entity Component SystemGame Development

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