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Anthony Mansur

PROFILE

Anthony Mansur

Over four months, contributed to the intel/gits repository by developing and enhancing GPU benchmarking and shader management tools using Lua and OpenGL. Built a vendor-agnostic GPU performance benchmarking script that outputs detailed per-draw and per-frame metrics to CSV, supporting traceable performance analysis. Delivered a Lua-based shader management tool enabling inspection and modification of OpenGL shaders, with configurable string replacement and mode control. Improved benchmarking fidelity by adding support for advanced OpenGL buffer operations and MSAA output, and fixed core bugs affecting measurement accuracy. Focused on expanding benchmarking coverage, code quality, and data handling to support reliable GPU performance optimization workflows.

Overall Statistics

Feature vs Bugs

83%Features

Repository Contributions

7Total
Bugs
1
Commits
7
Features
5
Lines of code
1,555
Activity Months4

Work History

January 2026

1 Commits • 1 Features

Jan 1, 2026

January 2026 monthly work summary for intel/gits focusing on OpenGL benchmarking enhancement and code quality.

November 2025

4 Commits • 2 Features

Nov 1, 2025

November 2025 highlights for intel/gits: reliability and performance improvements in OpenGL benchmarking and data handling. Delivered three key enhancements and fixes that improve accuracy, flexibility, and visibility of GPU performance metrics, with clear business value for benchmarking workflows and downstream optimizations.

October 2025

1 Commits • 1 Features

Oct 1, 2025

Month: 2025-10 – Intel/gits focused on delivering a dedicated tool to streamline OpenGL shader management and facilitate shader inspection, modification, and experimentation.

September 2025

1 Commits • 1 Features

Sep 1, 2025

2025-09 Monthly Summary: Delivered a new GPU Performance Benchmarking Script (benchmarkGPU.lua) for intel/gits, enabling vendor-agnostic GPU performance diagnostics and data-driven optimization. The feature supports per-draw, per-tuple, and per-frame measurements and outputs results to CSV with useful metadata for traceability.

Activity

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Quality Metrics

Correctness94.2%
Maintainability88.6%
Architecture88.6%
Performance85.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

Lua

Technical Skills

GPU BenchmarkingGPU Performance AnalysisGame DevelopmentGraphics programmingLua ScriptingLua scriptingOpenGLPerformance BenchmarkingScripting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

intel/gits

Sep 2025 Jan 2026
4 Months active

Languages Used

Lua

Technical Skills

GPU Performance AnalysisOpenGLScriptingGPU BenchmarkingGame DevelopmentGraphics programming