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Archee

PROFILE

Archee

Worked across repositories such as Goob-Station, impstation, ARF-SS13/coyote-frontier, ProjectOmu/OmuStation, and space-wizards/space-station-14, delivering gameplay features, balance improvements, and stability fixes. Developed and refactored systems using C#, YAML, and XML, focusing on entity-component architecture, configuration management, and asset creation. Implemented features like battery-powered systems, loadout integration, and objective design, while enhancing UI and visual feedback. Addressed gameplay balance through economic tuning, AI behavior fixes, and item classification. Prioritized maintainability by standardizing data structures and improving code organization. Demonstrated depth in game development, backend logic, and cross-repo collaboration, supporting both player experience and developer efficiency.

Overall Statistics

Feature vs Bugs

58%Features

Repository Contributions

211Total
Bugs
60
Commits
211
Features
84
Lines of code
62,596
Activity Months9

Work History

July 2026

9 Commits • 5 Features

Jul 1, 2026

July 2026 monthly summary for Goob-Station and OmuStation. The team delivered key features, stability fixes, and polish that strengthen gameplay balance, maintainability, and player experience across both repositories. Highlights include a battery-powered power system for Anomaly Synchronizers, centralized loadouts for civilian footwear, and enhanced asset parity with Goobstation visuals and SFX. Accompanied by targeted fixes to collision interactions and economy tuning to improve in-game value flow and pacing.

June 2026

7 Commits • 5 Features

Jun 1, 2026

June 2026: Delivered key features, stability improvements, and balance fixes across two projects, strengthening gameplay variety, reliability, and content iteration velocity. Focus areas included loadout integration, new equipment options, UI enhancements, and corrected balance thresholds, with tangible commits that improve both player experience and developer efficiency.

May 2026

9 Commits • 4 Features

May 1, 2026

May 2026 focused on delivering core feature improvements and stability gains across two repositories, with several user-facing enhancements and critical bug fixes. Key features include Amoxla cartridge system enhancements with new crafting recipes and assembler integration, abductor shuttle enhancements with better usability, a Security Sergeant role on the bagel map, and unified damage overlays for consistent visual feedback. Critical fixes improved gameplay balance and reliability across AI, vaping interactions, and chemical threshold logic. These changes improved usability, balance, and reliability, while demonstrating strong cross-repo collaboration and solid software craftsmanship.

January 2026

1 Commits • 1 Features

Jan 1, 2026

January 2026: Delivered a focused feature in space-wizards/space-station-14: HUD Item Theft Objectives. Implemented new HUD-item theft objectives, introduced related entities, and tuned difficulty settings to balance challenge and engagement. Reorganized HUD-related entities to diversify theft scenarios and improve player engagement, replacing the thief beer goggles objective with hud-item theft as part of the update (commit 31adfa297b711157fd95cbed2c3557cea9590933). No major defects reported this month; remaining work centered on polishing the feature and validating balance across difficulty levels.

November 2025

156 Commits • 54 Features

Nov 1, 2025

November 2025 (ARF-SS13/coyote-frontier) delivered meaningful gameplay enhancements, stability improvements, and solid architecture groundwork that support faster iteration and reliable releases. The month combined feature expansion with critical bug fixes and a strong emphasis on code quality and governance, targeting business value through better player experience, balance, and maintainable systems.

October 2025

17 Commits • 8 Features

Oct 1, 2025

October 2025: Delivered substantive gameplay balance and engine improvements across impstation and ARF-SS13. Highlights include door destruction balance enhancements, cobra AI behavior fix, and a comprehensive energy/ power infrastructure overhaul across ARF-SS13/coyote-frontier. The work improves balance, reliability, and player experience while enabling easier tuning and future iteration. Maintained focus on business value: gameplay quality, AI correctness, energy economy, and asset lifecycle management.

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025 monthly performance summary focused on contraband tagging enhancements and bug fixes across two repositories, delivering clearer item classification, improved security handling, and consistent taxonomy to support gameplay rules and policy enforcement.

May 2025

8 Commits • 4 Features

May 1, 2025

May 2025 performance highlights: Delivered data cleanliness, visual fidelity, and UX improvements across two stations. Key outcomes include cleaner medical item definitions, improved cryo pod rendering and collision, and enhanced bike horn visuals, with cross-repo consistency and robust commit traceability.

April 2025

2 Commits • 2 Features

Apr 1, 2025

April 2025 monthly summary focusing on key accomplishments, business value and technical achievements across two repositories (Goob-Station/Goob-Station and impstation/imp-station-14).

Activity

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Quality Metrics

Correctness91.8%
Maintainability89.4%
Architecture89.0%
Performance89.4%
AI Usage24.2%

Skills & Technologies

Programming Languages

C#FTLJSONPNGXAMLXMLYAMLpngyml

Technical Skills

3D modelingAI programmingAsset CreationAsset ManagementBackend DevelopmentBug FixingC#C# ProgrammingC# programmingClient-Side DevelopmentClient-Side LogicCode FormattingConfigurationConfiguration ManagementData modeling

Repositories Contributed To

5 repos

Overview of all repositories you've contributed to across your timeline

ARF-SS13/coyote-frontier

Oct 2025 Nov 2025
2 Months active

Languages Used

C#YAMLpngymlFTLJSONXML

Technical Skills

Asset CreationAsset ManagementBackend DevelopmentBug FixingC#Configuration Management

ProjectOmu/OmuStation

May 2026 Jul 2026
3 Months active

Languages Used

C#YAMLFTLXAML

Technical Skills

3D modelingAI programmingC# programmingYAMLYAML configurationconfiguration management

Goob-Station/Goob-Station

Apr 2025 Jul 2026
6 Months active

Languages Used

YAMLC#PNG

Technical Skills

Entity Component SystemGame DevelopmentAsset CreationClient-Side LogicConfiguration ManagementGame Asset Management

impstation/imp-station-14

Apr 2025 Oct 2025
4 Months active

Languages Used

YAMLC#PNG

Technical Skills

Entity Component SystemGame DevelopmentAsset CreationClient-Side DevelopmentConfiguration ManagementTexture Editing

space-wizards/space-station-14

Jan 2026 Jan 2026
1 Month active

Languages Used

YAML

Technical Skills

entity managementgame developmentobjective design