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AubertJocelyn

PROFILE

Aubertjocelyn

Jocelyn Aubert developed an online multiplayer turn time customization feature for the yairm210/Unciv repository, enabling players to set time limits for turns and manage pacing in online sessions. Using Kotlin, Jocelyn implemented the feature across the full development lifecycle, from initial design and UI integration to code review and final compatibility checks. The work focused on enhancing multiplayer game logic and ensuring backward compatibility with existing save states, supporting fair play and predictable match durations. Jocelyn’s approach emphasized code quality and collaboration, with thorough documentation and iterative improvements, resulting in a robust addition to Unciv’s multiplayer experience.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
105
Activity Months1

Your Network

12 people

Work History

January 2026

1 Commits • 1 Features

Jan 1, 2026

Concise monthly summary for 2026-01 focused on delivering a targeted feature for online multiplayer pacing, code quality, and compatibility considerations.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Kotlin

Technical Skills

KotlinUI developmentgame developmentmultiplayer game logic

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

yairm210/Unciv

Jan 2026 Jan 2026
1 Month active

Languages Used

Kotlin

Technical Skills

KotlinUI developmentgame developmentmultiplayer game logic