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arcadeboss

PROFILE

Arcadeboss

Overall Statistics

Feature vs Bugs

81%Features

Repository Contributions

107Total
Bugs
12
Commits
107
Features
52
Lines of code
17,913
Activity Months13

Work History

December 2025

6 Commits • 4 Features

Dec 1, 2025

December 2025 — OvercastCommunity/CommunityMaps: Four key game-mode/features delivered with production-readiness improvements, targeted playtest refinements, and contributor recognition. Philosopher's Stone map released with team-based gameplay and kits, followed by staging-aligned upgrade to include an iron sword. Find the Button updated for production readiness with clearer objectives. Bed Rush: Drakkar updated with version bump and contributor credits. Destroy the Treesmas introduced as a new game mode with follow-up refinements to visuals, completion criteria, and player guidance. These changes improved player onboarding, reduced deployment risk, and strengthen community collaboration while demonstrating solid design, testing, and release discipline.

November 2025

7 Commits • 2 Features

Nov 1, 2025

November 2025 highlights for OvercastCommunity/CommunityMaps: Delivered core Battleline game mode with team-based gameplay and map/config enhancements including score tracking, player assistance, and versioning updates; completed comprehensive play-test iterations to stabilize the feature. Reworked Super Bed World balance with reduced team size and a major rethink of team-switch mechanics to improve balance, dynamics, and strategic interaction. Addressed key maintenance items (e.g., Battleline directory fix) and prepared for release with improved versioning and testing readiness. Result: stronger player engagement, faster iteration cycles, and more stable feature releases.

October 2025

12 Commits • 6 Features

Oct 1, 2025

Monthly summary for 2025-10 focused on delivering map and gameplay enhancements across OvercastCommunity/CommunityMaps while strengthening data integrity and feature scaffolding for upcoming releases. The month emphasized balancing, data-driven adjustments, and groundwork for new modes, with an emphasis on measurable business value and player experience improvements.

September 2025

10 Commits • 5 Features

Sep 1, 2025

September 2025 monthly summary for OvercastCommunity/CommunityMaps: Focused on delivering high-value features, stability improvements, and production readiness across maps. Major investments in UX refinements, performance optimization, new game mode launches, and bug fixes to ensure reliable deployments and improved player experience.

August 2025

10 Commits • 4 Features

Aug 1, 2025

2025-08 Monthly Summary – OvercastCommunity/CommunityMaps: Delivered new content variants, stabilized map data, and tightened balance to enhance player experience and data integrity. Key features delivered include The Soup Bowl variant of The Souper Bowl with refinements, and the Pigskin Punchout project introducing assets, a new map, and refined punchers. Major fixes stabilized map region data (Soup Bowl time handling and missing blocks) and included a revert to the Souper melee constant to address balance concerns. Additional data work reworked Ad Infinitum region files. Results include richer gameplay options, more reliable map data, and a clearer balance baseline, all supported by disciplined commits and a robust asset/update pipeline. Technologies demonstrated include variant design, region/map data management, XML/data updates, and rigorous version-control discipline.

July 2025

1 Commits • 1 Features

Jul 1, 2025

July 2025 monthly summary for OvercastCommunity/CommunityMaps focused on delivering the Bed Rush: Drakkar game mode and establishing foundational elements for future expansion. Delivered the initial version with level data, map assets, and region data to enable ongoing development and testing of the new mode. This work lays a data-driven foundation for rapid iteration and future content.

June 2025

8 Commits • 4 Features

Jun 1, 2025

June 2025: Strengthened map data integrity, expanded feature catalog, and delivered asset-rich map experiences in OvercastCommunity/CommunityMaps. Key efforts fixed regional data issues, added overtime mechanics for Souper Bowl, and introduced initial map assets for Trip to Cancun, Ad Infinitum, and Epilon, delivering tangible business value in data reliability and user engagement.

May 2025

11 Commits • 7 Features

May 1, 2025

Monthly performance summary for May 2025 focused on feature delivery, stability improvements, and business impact for OvercastCommunity/CommunityMaps.

April 2025

13 Commits • 4 Features

Apr 1, 2025

In April 2025, the CommunityMaps program expanded map capabilities, stabilized core features, and reinforced release readiness, delivering tangible business value for user-facing maps and maintainable code groundwork. Key initiatives focused on two map features (Tom Brady Map and Royal Arena Map), targeted stability and data processing improvements, and ongoing code quality enhancements, aligned with the release workflow milestones (Vegas PROD Phase).

February 2025

3 Commits • 2 Features

Feb 1, 2025

February 2025 performance summary for OvercastCommunity/CommunityMaps: Delivered key features to support Wrath of Cthulhu v1.0.11 and refined gameplay pacing, with strong asset/data integrity and release readiness. Implemented Wrath of Cthulhu Map Assets and Data Update (1.0.11) and Cytokinesis: Match Spawner Tuning, with commit-level traceability. No major bugs fixed this month. Business impact: aligns assets with product version, improves pacing and resource generation, enabling smoother QA and faster release readiness. Technologies/skills demonstrated: asset/data handling, binary data updates, small-scale tuning, version control discipline.

January 2025

12 Commits • 5 Features

Jan 1, 2025

January 2025 — OvercastCommunity/CommunityMaps: Delivered a focused set of gameplay balance, UX improvements, and data updates across multiple game modes, plus a critical error messaging fix. Highlights include end-to-end feature delivery, cross-repo coordination, and release polish that improve player experience and stability.

December 2024

10 Commits • 5 Features

Dec 1, 2024

December 2024 focused on signaling major milestones, stabilizing features, and expanding map/data infrastructure in OvercastCommunity/CommunityMaps. Delivered the Fall of Babylon prod phase milestone to ready production deployment, initiated Cytokinesis with new map data and tests, and introduced feedback improvements (final bed breaker display) and map-driven playtesting (Bow Spleef Shogun). Implemented gameplay balance adjustments by disabling fishing rod crafting. Addressed key reliability issues with targeted bug fixes including Fall of Babylon block setup and Cytokinesis dev-phase refinements, supported by updated tests.

November 2024

4 Commits • 3 Features

Nov 1, 2024

Monthly summary for 2024-11 for OvercastCommunity/CommunityMaps: Delivered major releases and a new game mode, maintained upgrade/deployment stability, and refined playtesting assets. Key milestones include 1) Fall of Babylon 1.0.4 release aligned with PR #956, stabilizing upgrade and deployment baseline; 2) Bed Rush 1.0.7 update (PR #958) with feature improvements; 3) Survival Teams: Death Arena introduced as a new game mode with fresh map image and region files; 4) Wrath of Cthulhu playtesting asset refinements updating binary map region files to improve testing reliability without new features. This work improves player value, accelerates deployment pipelines, and demonstrates strong release engineering, asset management, and testing discipline.

Activity

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Quality Metrics

Correctness83.0%
Maintainability83.0%
Architecture76.8%
Performance77.4%
AI Usage21.4%

Skills & Technologies

Programming Languages

BinaryC#C++JavaJavaScriptLuaMapN/APythonXML

Technical Skills

Asset IntegrationAsset ManagementAudio EngineeringBackend DevelopmentBug FixesBug FixingBugfixC++Code CleanupCode RefactoringConstants ManagementData ManagementFront End DevelopmentFrontend DevelopmentFull Stack Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

OvercastCommunity/CommunityMaps

Nov 2024 Dec 2025
13 Months active

Languages Used

C#JavaJavaScriptLuaMapBinaryN/APython

Technical Skills

Asset ManagementGame DevelopmentJavaJavaScriptLevel DesignModding

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