
Dhiogo Brustolin developed and enhanced session replay features for the getsentry/sentry-cocoa repository, focusing on privacy, reliability, and performance across iOS, macOS, and visionOS platforms. He implemented privacy-preserving image capture with redaction masking, improved concurrency safety using Swift and Objective-C, and introduced robust metadata tagging for replay events. Dhiogo optimized build and CI workflows, addressed race conditions, and ensured compatibility with evolving Apple toolchains. His work included cross-platform integration with React Native, adding SDK versioning to replay data for better diagnostics. These contributions demonstrated depth in debugging, system programming, and SDK development, resulting in more reliable and actionable diagnostic data.

January 2025: Cross-platform enhancements to Session Replay across iOS and React Native, with a strong focus on GA rollout, robust metadata tagging, and improved observability. Delivered native SDK information in replay events, masking visualization for debugging, and performance metrics for SwiftUI views. Implemented stability improvements to reduce runtime issues and ensure a safer development experience. In React Native, included the Sentry RN SDK version in replay events to enhance environment debugging. These efforts collectively boost data quality, decrease time-to-triage, and improve end-user experience by providing more reliable and actionable diagnostic data.
January 2025: Cross-platform enhancements to Session Replay across iOS and React Native, with a strong focus on GA rollout, robust metadata tagging, and improved observability. Delivered native SDK information in replay events, masking visualization for debugging, and performance metrics for SwiftUI views. Implemented stability improvements to reduce runtime issues and ensure a safer development experience. In React Native, included the Sentry RN SDK version in replay events to enhance environment debugging. These efforts collectively boost data quality, decrease time-to-triage, and improve end-user experience by providing more reliable and actionable diagnostic data.
December 2024 monthly summary for getsentry/sentry-cocoa highlights a focus on reliability, privacy, and developer experience. Delivered session replay tagging for improved configuration tracking; introduced privacy-preserving image capture with redaction masking; performed performance optimizations in the image pipeline; and enhanced reliability by persisting replay components across app lifecycles and improving clipping order. Also strengthened CI/build stability and aligned architecture by moving header files to HybridPublic, with comprehensive changelog updates. These efforts deliver measurable business value through clearer debugging data, stronger data privacy, faster replay processing, and greater reliability across the app lifecycle.
December 2024 monthly summary for getsentry/sentry-cocoa highlights a focus on reliability, privacy, and developer experience. Delivered session replay tagging for improved configuration tracking; introduced privacy-preserving image capture with redaction masking; performed performance optimizations in the image pipeline; and enhanced reliability by persisting replay components across app lifecycles and improving clipping order. Also strengthened CI/build stability and aligned architecture by moving header files to HybridPublic, with comprehensive changelog updates. These efforts deliver measurable business value through clearer debugging data, stronger data privacy, faster replay processing, and greater reliability across the app lifecycle.
2024-11 monthly summary for getsentry/sentry-cocoa focused on reliability, privacy, and performance enhancements. Delivered robust Session Replay masking and playback integrity fixes across complex UI scenarios, introduced rate-limit aware pausing to protect data during outages, and improved Swift 6 compatibility with sample builds and CI. Strengthened concurrency safety for session replay touch tracking with a dedicated dispatch queue and Sendable SentryId, corrected integration loading for duplicated SDKs with privacy controls, and streamlined User Feedback initialization to default integrations to speed up tests. These efforts improve data fidelity, privacy compliance, reliability, and developer productivity, delivering measurable business value in both product quality and delivery velocity.
2024-11 monthly summary for getsentry/sentry-cocoa focused on reliability, privacy, and performance enhancements. Delivered robust Session Replay masking and playback integrity fixes across complex UI scenarios, introduced rate-limit aware pausing to protect data during outages, and improved Swift 6 compatibility with sample builds and CI. Strengthened concurrency safety for session replay touch tracking with a dedicated dispatch queue and Sendable SentryId, corrected integration loading for duplicated SDKs with privacy controls, and streamlined User Feedback initialization to default integrations to speed up tests. These efforts improve data fidelity, privacy compliance, reliability, and developer productivity, delivering measurable business value in both product quality and delivery velocity.
Month: 2024-10 Key features delivered: - VisionOS Static Framework Support and Swift Interoperability: Enabled Sentry SDK to be built as a static framework for visionOS with improved Swift-C++ interoperability, ensuring correct behavior in visionOS environments. Commit: 4569cc994f727d3cbb90c5cce318c49bf8d075a5. - Sample App Asset Catalog Inclusion: Updated iOS Swift sample project build settings to include SampleAssets.xcassets in the resource build phase to ensure asset catalogs are bundled correctly. Commit: 987cbf7ef7c074d3aaa9cfe48542bb6950394aee. - Session Replay: Manual Control and SwiftUI Redaction: Introduced manual Session Replay control and SwiftUI-based redaction features for more flexible and secure session data handling. Commit: 132ea11a824c43f0b70d5c13aa6be59cbaa9c84e. - Frames Tracker: Concurrency and Performance Improvements: Improved frames tracker performance by removing unnecessary locks and handling listener registrations asynchronously on the main thread to prevent race conditions and boost stability. Commit: d802ba244eab943204ee6a9a5adeeb7910c3ce42. - Sentry Wizard: Build script phase update for ARM64 Homebrew path resolution during Xcode builds: Fixes Xcode build failing to locate sentry-cli when installed via Homebrew by updating the build script template to include a check for Homebrew's installation path on ARM64. Commit: 3e51d5fef203bef5a6e4392fc06e5516dda496be. Major bugs fixed: - Session Replay: Ensure Touch Events are Captured Across Segments: Fix that all touch events between recorded segments are included in session replay, increasing accuracy for debugging. Commit: 2095ae0c3920f413ebde21c7da9f5ca915380c8f. - Session Replay: Reduce Navigation Breadcrumb Noise: Filter out closely timed navigation breadcrumbs to reduce clutter and improve clarity of session replays. Commit: e92acb32b8eb9cd227ebd9694180efa47ff3aa03. - Session Replay: TOCTOU File Read Bug Fix: Fix a potential TOCTOU race by opening the file first and then performing fstat on the descriptor. Commit: a90f228495fe1fb34dc52c765aaae99339f444b3. - Frames Tracker: Concurrency and Performance Improvements: Remove unnecessary locks and ensure listener registrations occur safely on the main thread to boost stability. Commit: d802ba244eab943204ee6a9a5adeeb7910c3ce42. Overall impact and accomplishments: - Significantly improved session replay fidelity and reliability for debugging, with clearer replays and reduced noise. - Increased stability and performance of the frames tracking subsystem through concurrency improvements. - Enhanced build reliability and developer experience on Apple Silicon with ARM64 Homebrew workflow improvements, and ensured asset catalogs are correctly bundled in sample apps. Technologies/skills demonstrated: - Swift, SwiftUI, and interoperability with C++ for cross-language integration - VisionOS framework packaging and static linking strategies - Concurrency, race-condition mitigation, and main-thread safety - iOS/macOS build tooling and asset catalog management - Build scripting and automation for ARM64 Homebrew environments
Month: 2024-10 Key features delivered: - VisionOS Static Framework Support and Swift Interoperability: Enabled Sentry SDK to be built as a static framework for visionOS with improved Swift-C++ interoperability, ensuring correct behavior in visionOS environments. Commit: 4569cc994f727d3cbb90c5cce318c49bf8d075a5. - Sample App Asset Catalog Inclusion: Updated iOS Swift sample project build settings to include SampleAssets.xcassets in the resource build phase to ensure asset catalogs are bundled correctly. Commit: 987cbf7ef7c074d3aaa9cfe48542bb6950394aee. - Session Replay: Manual Control and SwiftUI Redaction: Introduced manual Session Replay control and SwiftUI-based redaction features for more flexible and secure session data handling. Commit: 132ea11a824c43f0b70d5c13aa6be59cbaa9c84e. - Frames Tracker: Concurrency and Performance Improvements: Improved frames tracker performance by removing unnecessary locks and handling listener registrations asynchronously on the main thread to prevent race conditions and boost stability. Commit: d802ba244eab943204ee6a9a5adeeb7910c3ce42. - Sentry Wizard: Build script phase update for ARM64 Homebrew path resolution during Xcode builds: Fixes Xcode build failing to locate sentry-cli when installed via Homebrew by updating the build script template to include a check for Homebrew's installation path on ARM64. Commit: 3e51d5fef203bef5a6e4392fc06e5516dda496be. Major bugs fixed: - Session Replay: Ensure Touch Events are Captured Across Segments: Fix that all touch events between recorded segments are included in session replay, increasing accuracy for debugging. Commit: 2095ae0c3920f413ebde21c7da9f5ca915380c8f. - Session Replay: Reduce Navigation Breadcrumb Noise: Filter out closely timed navigation breadcrumbs to reduce clutter and improve clarity of session replays. Commit: e92acb32b8eb9cd227ebd9694180efa47ff3aa03. - Session Replay: TOCTOU File Read Bug Fix: Fix a potential TOCTOU race by opening the file first and then performing fstat on the descriptor. Commit: a90f228495fe1fb34dc52c765aaae99339f444b3. - Frames Tracker: Concurrency and Performance Improvements: Remove unnecessary locks and ensure listener registrations occur safely on the main thread to boost stability. Commit: d802ba244eab943204ee6a9a5adeeb7910c3ce42. Overall impact and accomplishments: - Significantly improved session replay fidelity and reliability for debugging, with clearer replays and reduced noise. - Increased stability and performance of the frames tracking subsystem through concurrency improvements. - Enhanced build reliability and developer experience on Apple Silicon with ARM64 Homebrew workflow improvements, and ensured asset catalogs are correctly bundled in sample apps. Technologies/skills demonstrated: - Swift, SwiftUI, and interoperability with C++ for cross-language integration - VisionOS framework packaging and static linking strategies - Concurrency, race-condition mitigation, and main-thread safety - iOS/macOS build tooling and asset catalog management - Build scripting and automation for ARM64 Homebrew environments
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