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Naoto Kondo

PROFILE

Naoto Kondo

Over a three-month period, this developer enhanced input reliability and modernized build systems across the godotengine/godot and conan-io/conan-center-index repositories. They addressed complex keyboard input issues on Wayland and Windows by validating Unicode values and refining event processing in C++, improving user experience for diverse keyboard layouts. Their work included fixing IME input handling and Unicode key mapping, reducing user-reported errors. In conan-center-index, they upgraded build tooling and dependencies using CMake and Conan, added a new C++11 library recipe, and improved package metadata hygiene. The developer demonstrated depth in cross-platform input handling, dependency management, and build system modernization.

Overall Statistics

Feature vs Bugs

40%Features

Repository Contributions

6Total
Bugs
3
Commits
6
Features
2
Lines of code
201
Activity Months3

Your Network

545 people

Shared Repositories

545
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Work History

February 2026

3 Commits • 2 Features

Feb 1, 2026

February 2026 monthly summary for conan-center-index. Focused on modernizing the build system and expanding the repository’s capabilities to improve compatibility, maintainability, and feature coverage. Key outcomes include aligning with Conan v2 expectations, cleaning up dependencies, and adding a new library recipe to extend functionality for downstream projects.

December 2024

2 Commits

Dec 1, 2024

December 2024: Stability and input reliability improvements across Wayland and Windows for Godot. Key fixes delivered to the godotengine/godot repository improved user input correctness and keyboard handling, with no new features added this month.

November 2024

1 Commits

Nov 1, 2024

November 2024: Delivered a focused fix to Wayland JP106 keyboard underscore input in the godotengine/godot repository, improving reliability by validating Unicode values and ensuring correct underscore key events are processed.

Activity

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Quality Metrics

Correctness100.0%
Maintainability93.4%
Architecture96.6%
Performance93.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++Python

Technical Skills

Build SystemsC++ developmentCMakeConanConan package managementHeader-only librariesInput handlingWaylandWayland integrationWindows programmingdependency managementinput handlingkeyboard event processingpackage management

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

godotengine/godot

Nov 2024 Dec 2024
2 Months active

Languages Used

C++

Technical Skills

Wayland integrationinput handlingkeyboard event processingC++ developmentInput handlingWayland

conan-io/conan-center-index

Feb 2026 Feb 2026
1 Month active

Languages Used

C++Python

Technical Skills

Build SystemsC++ developmentCMakeConanConan package managementHeader-only libraries