

October 2025: Delivered core systems for player and resource management and hunger dynamics in PurdueSIGGD/SIGGD-GAME-2025. Introduced a new StatData class to enable refined movement parameters and robust player state management, enabling smoother tuning and future enhancements. Implemented Hunger System affecting player stats with decay and health/damage interactions, and updated assets/scripts to support gameplay balance. These integrations reduce future maintenance risk by consolidating related gameplay systems under a single codebase and establish a foundation for data-driven balancing. No major bugs fixed this period; the focus was on feature delivery, system integration, and codebase consolidation across the repository.
October 2025: Delivered core systems for player and resource management and hunger dynamics in PurdueSIGGD/SIGGD-GAME-2025. Introduced a new StatData class to enable refined movement parameters and robust player state management, enabling smoother tuning and future enhancements. Implemented Hunger System affecting player stats with decay and health/damage interactions, and updated assets/scripts to support gameplay balance. These integrations reduce future maintenance risk by consolidating related gameplay systems under a single codebase and establish a foundation for data-driven balancing. No major bugs fixed this period; the focus was on feature delivery, system integration, and codebase consolidation across the repository.
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