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carlsonlstout

PROFILE

Carlsonlstout

During a two-month period, Carlson contributed to the Sunchasers repository by developing a suite of environmental visual effects and automated tooling within Unity. He created and organized particle systems for steam, cave dust, rubble, water, and toxic biomes, enhancing in-game atmosphere and feedback. Using C# and Unity Editor scripting, Carlson also built a URP Shader Compatibility Material Audit Tool, enabling one-click audits to standardize material usage and streamline asset QA. His work focused on asset creation, material management, and project organization, delivering depth in both visual fidelity and maintainability without reported bug fixes, reflecting a targeted and stable engineering approach.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

15Total
Bugs
0
Commits
15
Features
6
Lines of code
235,274
Activity Months2

Your Network

7 people

Work History

December 2024

1 Commits • 1 Features

Dec 1, 2024

December 2024 monthly summary for larsonl2889/Sunchasers focused on delivering automated tooling to enforce URP shader usage, improve asset hygiene, and reduce manual QA effort.

November 2024

14 Commits • 5 Features

Nov 1, 2024

November 2024 performance summary for larsonl2889/Sunchasers: Delivered a focused set of immersive environmental visuals and particle enhancements that elevate realism and gameplay feedback. Implemented Steam Visual Effects, Cave Dust and Rubble environmental particles, Water Particle Effects with improved rendering, Toxic Biome Visuals, and Sandbox Particle Tweaks with a Sparkle Effect. Consolidated asset organization by grouping particle-related assets under a single folder to improve maintainability and iteration speed. Major bugs fixed: none reported this month; minor stabilization achieved in water particle rendering.

Activity

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Quality Metrics

Correctness86.8%
Maintainability86.8%
Architecture81.2%
Performance77.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity C#Unity YAML

Technical Skills

Asset CreationAsset ManagementAsset OrganizationFile ManagementGame DevelopmentMaterial ManagementParticle SystemsProject OrganizationUnityUnity Editor ScriptingUnity EngineVisual Effects

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

larsonl2889/Sunchasers

Nov 2024 Dec 2024
2 Months active

Languages Used

C#UnityUnity C#Unity YAML

Technical Skills

Asset CreationAsset ManagementAsset OrganizationFile ManagementGame DevelopmentParticle Systems

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