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Eric Clark

PROFILE

Eric Clark

Eric Clark focused on improving the stability and correctness of the RZ vector Laplacian in the WarpX repository, specifically for simulations using cylindrical coordinates. He addressed a critical division-by-zero issue at the coordinate origin by implementing origin-aware handling and ensuring proper application of hyper-resistivity. This fix reduced numerical artifacts and improved simulation reliability and accuracy, particularly at the origin where such errors are most pronounced. Eric’s work involved C++ and applied numerical methods in scientific computing, demonstrating careful attention to simulation edge cases. He collaborated closely with peers, contributing code that enhanced the robustness of WarpX’s cylindrical-coordinate evaluations.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
68
Activity Months1

Work History

February 2026

1 Commits

Feb 1, 2026

February 2026: Focused on stability and correctness of the RZ vector Laplacian in WarpX for cylindrical coordinates. Implemented origin-specific handling to fix division-by-zero and ensure proper application of hyper-resistivity, addressing a critical stability bug in the RZ evaluation. This work improves simulation reliability and accuracy at the coordinate origin, reducing numerical artifacts and increasing confidence in results.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++numerical methodsscientific computing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

EZoni/WarpX

Feb 2026 Feb 2026
1 Month active

Languages Used

C++

Technical Skills

C++numerical methodsscientific computing