EXCEEDS logo
Exceeds
Constança Fonseca

PROFILE

Constança Fonseca

Worked on stabilizing combat interactions in the DayKev/pokerogue repository, focusing on improving the accuracy of multi-target hit detection during gameplay. Addressed a critical bug where the Expanding Force move in Psychic Terrain did not register hits across all intended targets, enhancing both reliability and player experience. The solution involved refactoring the move-effect-phase.ts logic to loop through all targets, ensuring correct animation handling and consistent combat outcomes. Emphasized maintainability by providing clear commit documentation referencing related issues and UI behavior. Utilized TypeScript and animation handling techniques within a game development context, prioritizing code correctness and future traceability over new feature delivery.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
26
Activity Months1

Work History

April 2026

1 Commits

Apr 1, 2026

April 2026 (DayKev/pokerogue): Focused on stabilizing combat interactions and improving multi-target hit accuracy. There were no new gameplay features shipped this month; priority was on reliability, correctness, and maintainability of combat effects. A critical bug fix was delivered for Expanding Force in Psychic Terrain, improving hit registration across multiple targets and enhancing player experience.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

TypeScript

Technical Skills

TypeScriptanimation handlinggame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

DayKev/pokerogue

Apr 2026 Apr 2026
1 Month active

Languages Used

TypeScript

Technical Skills

TypeScriptanimation handlinggame development