EXCEEDS logo
Exceeds
Albert

PROFILE

Albert

Worked on the geode-sdk/bindings repository to deliver cross-platform bindings for GeometryDash.bro, focusing on Windows compatibility across multiple architectures. The work involved implementing Windows-specific memory addresses, defining new entry points, and updating function signatures to align with platform ABIs. Expanded adaF-related bindings across AccountHelpLayer, EditLevelLayer, and SecretRewardsLayer, enabling end-to-end functionality and smoother cross-platform deployment. Leveraged skills in game modding, platform-specific development, and reverse engineering, using Bro and C++ to streamline maintenance and reduce platform-specific bugs. The approach consolidated bindings across layers, improving stability and supporting faster deployment for both Windows and other supported platforms.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

4Total
Bugs
0
Commits
4
Features
1
Lines of code
26
Activity Months1

Work History

November 2024

4 Commits • 1 Features

Nov 1, 2024

November 2024—geode-sdk/bindings: Delivered cross-platform bindings for GeometryDash.bro with Windows compatibility across architectures, including Windows-specific memory addresses, new entry points, and updated function signatures. Added adaf-related bindings across AccountHelpLayer, EditLevelLayer, and SecretRewardsLayer. Focused on reducing platform-specific bugs and enabling smoother cross-platform deployment. Key commit activity included work on Windows bindings and broader binding refinements to support multi-layer functionality.

Activity

Loading activity data...

Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture75.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

BroC++

Technical Skills

Game ModdingPlatform-Specific DevelopmentReverse Engineering

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

geode-sdk/bindings

Nov 2024 Nov 2024
1 Month active

Languages Used

BroC++

Technical Skills

Game ModdingPlatform-Specific DevelopmentReverse Engineering