
Over four months, Cosmo contributed to the Foundryborne/daggerheart repository by building and refining core game systems, UI features, and contributor workflows. They delivered foundational content management and compendium scaffolding, enhanced the character sheet with new CSS-driven visuals, and expanded asset libraries with SVG domain icons. Using C#, Unity, and CSS, Cosmo refactored item and loot systems for consistency, fixed configuration bugs, and introduced new gameplay content such as domain cards and onboarding materials. Their work also included asset cleanup, branding updates, and improved documentation, resulting in a more maintainable codebase and streamlined contributor experience with clear, traceable changes.

August 2025 focused on delivering narrative depth, visual progression features, asset optimization, and improved contributor documentation for Foundryborne/daggerheart. Key features expanded onboarding and journal content, added Blade Domain Cards and domain completion visuals, performed asset cleanup with a branding refresh, and updated documentation and contributor guidelines, plus a credits system expansion. This work directly supports user onboarding, gameplay progression visibility, product trim-down for faster builds, and clearer contribution processes. The month demonstrates strong capabilities in content design, asset/branding management, release documentation, localization notes, and cross-functional collaboration.
August 2025 focused on delivering narrative depth, visual progression features, asset optimization, and improved contributor documentation for Foundryborne/daggerheart. Key features expanded onboarding and journal content, added Blade Domain Cards and domain completion visuals, performed asset cleanup with a branding refresh, and updated documentation and contributor guidelines, plus a credits system expansion. This work directly supports user onboarding, gameplay progression visibility, product trim-down for faster builds, and clearer contribution processes. The month demonstrates strong capabilities in content design, asset/branding management, release documentation, localization notes, and cross-functional collaboration.
2025-07 monthly summary for Foundryborne/daggerheart: Focused on system stabilization and gameplay progression through loot system enhancements and configuration fixes. Key features delivered include the SRD-aligned loot terminology refactor (renamed Misc Items to Loot and related tweaks) and the introduction of new loot items to support progression. Major bugs fixed include the temporary removal of healing actions from items to address health item issues and a compendium setup fix for adversaries and environments. Overall, these changes improve consistency across systems, expand gameplay variety, and reduce risk during refactors. Technologies demonstrated include refactoring, data-driven item definitions, and configuration hygiene with clear commit traces.
2025-07 monthly summary for Foundryborne/daggerheart: Focused on system stabilization and gameplay progression through loot system enhancements and configuration fixes. Key features delivered include the SRD-aligned loot terminology refactor (renamed Misc Items to Loot and related tweaks) and the introduction of new loot items to support progression. Major bugs fixed include the temporary removal of healing actions from items to address health item issues and a compendium setup fix for adversaries and environments. Overall, these changes improve consistency across systems, expand gameplay variety, and reduce risk during refactors. Technologies demonstrated include refactoring, data-driven item definitions, and configuration hygiene with clear commit traces.
In June 2025, Foundryborne/daggerheart progress focused on visual asset enhancements and contributor workflow improvements. Delivered Domain Icons Asset Update with a new set of SVG icons for game domains (Arcana, Blade, Bone, Codex, Grace, Midnight, Sage, Splendor, Valor) added to assets/icons/domains, backed by commit c6cede40b29e407914b667278c248c9e66475324 ('added base domain icons (#185)'). Also standardized contributor templates and fixed formatting: added bug report template, PR template, and corrected PR template formatting to ensure consistency and usability, supported by commits a2a2661033e4ce5d5ebba4e568c047858c0c2a8f, 7549e9d7877065c74e98c8c25cffa8cfd12605c0, 22bf348c121069c99120f6acf739b37ed8a79b04.
In June 2025, Foundryborne/daggerheart progress focused on visual asset enhancements and contributor workflow improvements. Delivered Domain Icons Asset Update with a new set of SVG icons for game domains (Arcana, Blade, Bone, Codex, Grace, Midnight, Sage, Splendor, Valor) added to assets/icons/domains, backed by commit c6cede40b29e407914b667278c248c9e66475324 ('added base domain icons (#185)'). Also standardized contributor templates and fixed formatting: added bug report template, PR template, and corrected PR template formatting to ensure consistency and usability, supported by commits a2a2661033e4ce5d5ebba4e568c047858c0c2a8f, 7549e9d7877065c74e98c8c25cffa8cfd12605c0, 22bf348c121069c99120f6acf739b37ed8a79b04.
May 2025 monthly summary for Foundryborne/daggerheart: Delivered core platform enhancements and UI polish that establish a stable foundation for content management and user experience improvements. Key work includes the Compendium foundation with assets, logos, and system configuration, plus a UI refresh for the Daggerheart character sheet.
May 2025 monthly summary for Foundryborne/daggerheart: Delivered core platform enhancements and UI polish that establish a stable foundation for content management and user experience improvements. Key work includes the Compendium foundation with assets, logos, and system configuration, plus a UI refresh for the Daggerheart character sheet.
Overview of all repositories you've contributed to across your timeline