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Cristian Ruz

PROFILE

Cristian Ruz

Developed the foundational DCCPalooza music festival simulation core for the IIC2233/Syllabus repository, implementing artist classes, audience management, and a core game loop in Python with data loaded from CSV files. Expanded the project’s testing framework using test-driven development, adding unit tests for board initialization and state recovery while suppressing extraneous output to improve reliability. Integrated a visualization tool to enable runtime inspection of simulation behavior, and enhanced documentation by fixing links and reorganizing file structures for clarity. The work established a stable, maintainable codebase with improved developer guidance, leveraging skills in object-oriented programming, simulation, and software development practices.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

10Total
Bugs
1
Commits
10
Features
3
Lines of code
1,782
Activity Months1

Your Network

9 people

Work History

August 2025

10 Commits • 3 Features

Aug 1, 2025

August 2025 — IIC2233/Syllabus: Delivered the foundational DCCPalooza music festival simulation core, expanded testing coverage for Tareas/T1, integrated visualization tooling, and completed documentation/maintenance to stabilize the repository. These efforts establish a solid platform for future feature work, improve test reliability, and provide clearer developer guidance for EX01 tasks.

Activity

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Quality Metrics

Correctness90.0%
Maintainability88.0%
Architecture87.0%
Performance84.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

CSVMarkdownPythonText

Technical Skills

Data StructuresDocumentationFile HandlingGame DevelopmentObject-Oriented ProgrammingSimulationSoftware DevelopmentTest-Driven DevelopmentTestingUnit Testingtesting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

IIC2233/Syllabus

Aug 2025 Aug 2025
1 Month active

Languages Used

CSVMarkdownPythonText

Technical Skills

Data StructuresDocumentationFile HandlingGame DevelopmentObject-Oriented ProgrammingSimulation