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CuriousTorvald

PROFILE

Curioustorvald

Contributed to the libgdx/libgdx repository by implementing support for WORLD_1 and WORLD_2 key inputs in the LWJGL3 backend, enabling games to recognize these additional keys. This work involved mapping GLFW key codes for WORLD_1 and WORLD_2 to the corresponding Input.Keys constants within the backend, ensuring seamless integration with existing input handling. The feature was developed using Java and focused on backend development for game applications. The approach preserved the current input pipeline while extending its capabilities, allowing developers to utilize a broader range of keyboard inputs in their games without disrupting established workflows or compatibility.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
6
Activity Months1

Your Network

32 people

Work History

April 2025

1 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for libgdx/libgdx contributions. Delivered Lwjgl3 World keys input support by adding mapping for WORLD_1 and WORLD_2 keys to the GLFW key codes and libGDX Input.Keys constants in the LWJGL3 backend, enabling games to recognize these inputs. The change was implemented in the LWJGL3 backend and associated with commit that surfaced in the project as part of backends (#7456).

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Java

Technical Skills

Backend DevelopmentGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

libgdx/libgdx

Apr 2025 Apr 2025
1 Month active

Languages Used

Java

Technical Skills

Backend DevelopmentGame Development