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cyrusacre

PROFILE

Cyrusacre

During March 2025, contributed to MonRiverGames/DungeonSP2025 by developing foundational gameplay systems in C#. Built a core Player system featuring inventory management, movement scaffolding, and health tracking, including a mechanism to trigger a death sequence when health reaches zero. Added a character class selection feature with input validation and predefined starting health for Knight, Rogue, Wizard, and Cleric roles, supporting robust character customization. Enhanced project documentation by updating contributor guidelines in Markdown, ensuring clarity for future collaborators. The work emphasized object-oriented programming principles and established a solid base for upcoming features such as combat, progression, and advanced player interactions.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

5Total
Bugs
0
Commits
5
Features
3
Lines of code
131
Activity Months1

Work History

March 2025

5 Commits • 3 Features

Mar 1, 2025

March 2025 Monthly Summary for MonRiverGames/DungeonSP2025 focused on delivering a solid Player system, class selection mechanics, and documentation improvements. The month emphasized building core gameplay scaffolding, clean contributor guidelines, and setting the foundation for future features (combat, progression, death sequences).

Activity

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Quality Metrics

Correctness80.0%
Maintainability84.0%
Architecture72.0%
Performance84.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Markdown

Technical Skills

C#Character CustomizationDocumentationGame DevelopmentObject-Oriented Programming

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MonRiverGames/DungeonSP2025

Mar 2025 Mar 2025
1 Month active

Languages Used

C#Markdown

Technical Skills

C#Character CustomizationDocumentationGame DevelopmentObject-Oriented Programming