EXCEEDS logo
Exceeds
Daniel Tolnai

PROFILE

Daniel Tolnai

Contributed to the PathOfBuildingCommunity/PathOfBuilding repository by delivering an enhanced defense calculation feature aimed at improving damage mitigation accuracy in game modeling. The work involved implementing a conditional calculation function in Lua, ensuring that armor defense types are processed before miscellaneous calculations to maintain correct dependency order. This approach addressed miscalculations related to spell suppression when evasion mastery was active, resulting in more reliable in-game damage assessments. The developer focused on algorithm optimization and code hygiene, including correcting a logic typo to reduce edge-case errors. Their contributions demonstrated proficiency in Lua programming and game development within a complex calculation pipeline.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
30
Activity Months1

Work History

February 2026

1 Commits • 1 Features

Feb 1, 2026

Monthly summary for 2026-02 focused on PathOfBuildingCommunity/PathOfBuilding contributions. Highlights include a key feature delivery to improve damage mitigation accuracy through Enhanced Defense Calculations, and a major bug fix addressing miscalculations in spell suppression scenarios with evasion mastery. Overall impact: more reliable, accurate in-game damage modeling and a cleaner calculation pipeline. Technologies/skills demonstrated include conditional calculation flow, dependency-aware calculation ordering, and targeted code hygiene to reduce edge-case issues.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Lua

Technical Skills

Lua programmingalgorithm optimizationgame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

PathOfBuildingCommunity/PathOfBuilding

Feb 2026 Feb 2026
1 Month active

Languages Used

Lua

Technical Skills

Lua programmingalgorithm optimizationgame development