
Worked on the OpenTTD/OpenTTD repository to deliver a targeted bug fix addressing cargo waiting time penalties at stations with poor ratings. The solution involved correcting the penalty calculation logic, which previously relied on random generation and led to inconsistent outcomes. By aligning the implementation with established game rules, the update improved balance and predictability in logistics, directly resolving issue #14712. The work demonstrated strong C++ debugging skills and a clear understanding of game development principles, with careful attention to patch hygiene and repository standards. The change underwent thorough validation to ensure stability and prevent regression in related cargo-penalty logic.
November 2025: Delivered a critical bug fix for OpenTTD/OpenTTD that corrects the waiting time penalty calculation for cargo at poor-rating stations. The patch eliminates incorrect penalty application caused by the random generation logic, aligns behavior with the game rules, and improves balance and predictability in logistics. The change reduces edge-case instability and supports a fairer player experience, with direct linkage to issue #14712 and the commit 4e24c205d64fbfb958e780fc59bcc24b1a4ab6a3.
November 2025: Delivered a critical bug fix for OpenTTD/OpenTTD that corrects the waiting time penalty calculation for cargo at poor-rating stations. The patch eliminates incorrect penalty application caused by the random generation logic, aligns behavior with the game rules, and improves balance and predictability in logistics. The change reduces edge-case instability and supports a fairer player experience, with direct linkage to issue #14712 and the commit 4e24c205d64fbfb958e780fc59bcc24b1a4ab6a3.

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