
During November 2024, Mong Luc developed the foundational core for a two-player Battleship-like game in the d23-java/seabattle repository. Focusing on Java and object-oriented programming, Mong established the game’s architecture, implementing explicit state management and a robust gameplay loop to handle ship placement, firing mechanics, and game-over conditions. The project introduced a menu-driven interface to facilitate two-player interaction, with a clear commit history to track progress. By designing the core structure and essential gameplay features, Mong provided a solid base for future enhancements, demonstrating depth in game development and a methodical approach to building maintainable, interactive Java applications.
November 2024: Delivered foundational two-player Battleship-like game core for seabattle repo, establishing architecture, state management, and the gameplay loop; implemented ship placement, firing, and game-over checks; introduced a menu-driven two-player interface. Created a traceable commit path to monitor progress.
November 2024: Delivered foundational two-player Battleship-like game core for seabattle repo, establishing architecture, state management, and the gameplay loop; implemented ship placement, firing, and game-over checks; introduced a menu-driven two-player interface. Created a traceable commit path to monitor progress.

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