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PROFILE

Ruby

Over twelve months, this developer expanded and maintained the SebayaKeto/41st-Kaid-Company-Aux-Mod repository, delivering 93 features and resolving 53 bugs to enhance gameplay depth and stability. They engineered new vehicles, AI behaviors, and asset pipelines using Arma 3 scripting, C++, and advanced configuration management. Their work included integrating 3D models, refining vehicle physics, and implementing modular asset systems to support evolving mission requirements. By focusing on maintainable code, robust version control, and cross-team asset workflows, they improved mod compatibility and player experience. The technical approach demonstrated depth in scripting, asset integration, and iterative problem-solving across complex game development scenarios.

Overall Statistics

Feature vs Bugs

64%Features

Repository Contributions

230Total
Bugs
53
Commits
230
Features
93
Lines of code
116,612
Activity Months12

Work History

October 2025

11 Commits • 8 Features

Oct 1, 2025

October 2025 — SebayaKeto/41st-Kaid-Company-Aux-Mod monthly summary. Delivered foundational improvements across AI, weapons, assets, and UX with a focus on gameplay fidelity, cross-terrain capabilities, and system stability. Highlights include AI enhancements for Commando Droid, expanded J1 Proton Cannon AT variants, visual and naming refreshes for armor assets, new Puma APC textures, improved water interactions for Saber and GAT, and a quality-of-life subtitle feature for in-game dialogue. Also addressed stability by cleaning ACE Hitpoints definitions post-DBA updates, improving reliability in combat registrations.

September 2025

51 Commits • 15 Features

Sep 1, 2025

September 2025 monthly summary for SebayaKeto/41st-Kaid-Company-Aux-Mod. Delivered a mix of visual/content features, asset enhancements, and targeted stability fixes, while tightening config settings and gameplay balance to support future content and maintainable code health.

August 2025

33 Commits • 18 Features

Aug 1, 2025

August 2025 Monthly Summary for SebayaKeto/41st-Kaid-Company-Aux-Mod: Focused on delivering high-impact gameplay content, deployables, and stability improvements while refining assets and tooling to support future releases. The month combined content expansion with targeted bug fixes and configuration adjustments to improve player experience and engineer efficiency. Key features delivered: - Womprat Music and Epic Final Battle Theme: integrated background music assets for Womprat and the Epic Final Battle track to heighten immersion. - Shield Generator Crate: introduced a new deployable shield generator crate to diversify defensive options. - DC-15A/S Stun Capability: enabled stun functionality on the DC-15A/S. - Hawkbat enhancements and fixes: delivered performance/variant improvements and subsequent stability fixes. - Talisman Life Support updates: updated life support across Talisman gear, helmets, and related systems. - Inception content added: Dreams content added (Dream is Collapsing, Mombasa). - Music/content updates: expanded Destiny 2 and Halo music/content integration. - Ares Jumppack and equipment updates: added Ares Jumppack and updated various helmet/armor assets. - Riley V2 Armor/AB Helmet; Mox updates and NVG addition: new armor/helmet sets and NVG support. - Additional content and assets: Customs feature, Platoon B1 Group, Ace Cargo Space added to PKV5 variants, Tri-Droid magazine fixes, and related asset updates. - Low-light testing setup: established low-light testing workflows to improve visuals and reliability on various builds. - Code hygiene and feature toggles: cleanup activities including disabling (then reintroducing) certain features for safer releases. Major bugs fixed: - ARC-170 I-TGT system removal executed per request. - Desert Jump Pack limit adjusted to ensure short jumps in line with platoon expectations. - Talisman life support fix to restore expected operation. - Low-light rendering fixes on dedicated servers; associated testing adjustments. - DC-15S UGL sight stun removal to address sight-related issues. - Tri-Droid magazines: fixes for loading/handling issues. - Uncon feature relocation to avoid accidental inclusion in builds. - Additional stability/refactor fixes and close-out of issues (Closes #17, Closes #11) and config tweaks. Overall impact and accomplishments: - Expanded features and content while stabilizing core systems, resulting in richer gameplay, improved reliability, and clearer development pipelines that support faster iteration in the next cycle. - Strengthened asset pipelines and testing coverage, reducing risk in future releases and enabling more ambitious content deliveries. Technologies/skills demonstrated: - Game systems integration (deployables, stuns, life support), asset management, and cross-team collaboration. - Debugging and stabilization across client/server environments, low-light rendering, and magazine/sight issues. - Code hygiene, release discipline, and configuration management (config.cpp tweaks, feature toggles, issue closures).

July 2025

19 Commits • 9 Features

Jul 1, 2025

July 2025 highlights across SebayaKeto/41st-Kaid-Company-Aux-Mod: Delivered major feature and balance updates, enhanced asset quality, and strengthened mod stability. Key features delivered include Stealth Box (new stealth vehicle) and BARC reimplementation with updated textures and tuned performance, alongside Dewback cargo interaction improvements and a transport capacity increase from 6 to 8 soldiers. Additional work included Tukata zombie variants (Walker/Runner/Crawler/Shambler) with refactored group configurations, Raptor/Scorch additions to the HMP drop list, 41st Armor cosmetics/assets expansion (new helmets, uniforms, jump packs, textures), and FIR ITGT integration for the Y-Wing (GPS targeting and AWS compatibility). Major bugs fixed: Corrected FST_Aegis_Shuttle_Tukata inheritance path to restore turret functionality; adjusted LAAT fuel drain rates for impulse and overcharge states; updated README.txt spelling/capitalization; disabled passenger beds on Dewback IFV, Gundark MBT, Massiff SPG, and Varactyl SPAA to prevent unintended soldier transport. Overall impact and accomplishments: Improved gameplay balance and unit behavior, enhanced asset quality and UI consistency, and stronger mod stability and maintainability. Clear, version-controlled changes support faster iteration and onboarding for contributors and players. Technologies/skills demonstrated: Configuration-driven development, asset integration and texture updates, balance tuning, refactoring for zombie variants and vehicle configurations, and disciplined use of version control and documentation.

June 2025

30 Commits • 10 Features

Jun 1, 2025

June 2025 performance summary for SebayaKeto/41st-Kaid-Company-Aux-Mod. The month focused on expanding playable content, stabilizing core weapon/armor systems, and improving packaging and documentation to support release readiness and future campaigns. Key cross-repo work delivered business value through content integration, framework enablement, and targeted fixes that enhance user experience and maintainability across the mod.

May 2025

9 Commits • 5 Features

May 1, 2025

Performance summary for 2025-05 for SebayaKeto/41st-Kaid-Company-Aux-Mod. This month delivered high-impact features, fixed critical issues, and expanded content to improve realism, balance, and player value. Key features delivered: - Nu Vehicle Configuration and Asset Integration: Overhauled Nu Shuttle vehicle configuration, updated asset paths, and renamed classes to improve accuracy, visibility, and cargo support for Nu vehicles. (Commits: db07dcc9e2542da86c5767e03666038364eef39c; db3c341590ddfc85d564b478caec5582cae5dff5; e275a95b8de0c060b080bc0a9184608bfe9f3a91) - Delta-7 Loadout Simplification and Defense Tuning: Removed Raptures from Delta-7 and tuned magazines, flares, and countermeasures to simplify the loadout and potentially improve defensive balance. (Commit: 4aa73f8dfdbd8ba4ec5a9b2c84b66b70f3956354) - New Music Track Razormind: Added Payday 2 music track Razormind to the game music configuration, expanding in-game options. (Commit: bbe47e66326b54802ef42c228ac5d73baf1bd493) - Fuel Logistics Expansion: New barrel asset, adjusted hose length for existing barrels, and configured cargo capacity to enhance logistics capabilities. (Commit: a7b6221634cfa57f48f313f4fb97f6e73b82399e) - 41st Zombies Faction and Related Content, with Cleanup: Added 41st Zombies faction and new unit types; removed non-functional FST_41st_Shooter; updated Bloody Zombie uniform and fixed Sere armor reference. (Commits: 376931220d8d0519e4d6272fd3a05f276414b873; dd9546dbf9a03376a1c70dbe51e55833c07c056d; a704d7df3197c0427511b9ef3dc611fc52b0e584) Major bugs fixed: - Nu Shuttle fixes and model changes: Addressed Nu Shuttle issues and updated the Nu Shuttle model; legacy files retained for now. (Commit: db07dcc9e2542da86c5767e03666038364eef39c) - Delta-7 countermeasures and balance: Fixed Counter Measures on Delta-7 along with magazine and flare adjustments. (Commit: 4aa73f8dfdbd8ba4ec5a9b2c84b66b70f3956354) - Content cleanup and stability: Removed functional issues by dropping the non-operational Shooter Droid and correcting armor references in zombie content. (Commits: dd9546dbf9a03376a1c70dbe51e55833c07c056d; a704d7df3197c0427511b9ef3dc611fc52b0e584) Overall impact and accomplishments: - Realism, balance, and content breadth improved across vehicles, loadouts, music, logistics, and faction content, enabling richer gameplay and easier ongoing maintenance. The Nu Shuttle overhaul reduces misconfigurations, while Delta-7 tuning improves defensive balance without overcomplicating the system. The Razormind track and new fuel barrel assets expand player engagement options and logistics capabilities. Zombies faction updates provide fresh content and a cleaner content base. Technologies/skills demonstrated: - Asset configuration and path management, class renaming, and content integration; systems balancing for weapons and defenses; asset creation and texture updates; logistics asset tuning; music configuration; and content cleanup for stability and maintainability.

April 2025

8 Commits • 6 Features

Apr 1, 2025

April 2025 achievements for SebayaKeto/41st-Kaid-Company-Aux-Mod focused on expanding player customization, strengthening logistics capabilities, and refining system stability. Delivered new cosmetic gear, integrated fuel logistics assets, improved refueling visibility, enabled inter-vehicle lift for AV-7, and refined loadouts while removing legacy impulse features on Y-Wing and Delta-7, plus alignment fixes for Vulture weapons. These efforts increase player engagement, support realistic mission operations, and improve maintainability for future content.

March 2025

8 Commits • 4 Features

Mar 1, 2025

In March 2025, I delivered a set of focused features and crucial bug fixes for the SebayaKeto/41st-Kaid-Company-Aux-Mod project, emphasizing gameplay realism, stability, and content expansion. The work strengthened vehicle variant support, ensured correct ammunition handling, and simplified configuration to reduce future maintenance, while also expanding the game’s audio content.

February 2025

11 Commits • 2 Features

Feb 1, 2025

February 2025 monthly summary for SebayaKeto/41st-Kaid-Company-Aux-Mod. Focused on stabilizing weapon loadouts, tightening asset references, and expanding visual customization while simplifying the modpack. Key activities included targeted bug fixes to ammo naming and asset prefixes, plus the introduction of new armor/visor customization assets and related UI/name updates. These efforts improved reliability, reduced user-facing inconsistencies, and delivered clear branding-ready visuals for the 41st Battalion.

January 2025

19 Commits • 4 Features

Jan 1, 2025

January 2025 performance summary for SebayaKeto/41st-Kaid-Company-Aux-Mod. Delivered key vehicle feature updates and bug fixes to enhance balance, gameplay variety, and interoperability, with a focus on business value and player experience. Key features delivered include: Nu Class Vehicle Enhancements (texture path updates for exterior/interior, added interior data file, and Nu Class loadout rebalance); Rho Transport Shuttle introduction (new helicopter vehicle with defined armor, speed, weapons, textures, and cargo manipulation actions); Saber and Z-95 Impulse removal and speed boost (removal of impulse mechanic on Saber and higher Z-95 top speed); LAAT Ball Turret Overhaul (revamped ammo configurations, new modes, weapon system tweaks, firing rate, sounds, range, and magazine tweaks). Also completed TFAR/ACE SelfActions Naming Fixes to ensure TFAR intercom compatibility for NEWLAAT and ATTE vehicles. Major bugs fixed: TFAR/ACE SelfActions naming fixes to address intercom reliability and terminology alignment.

December 2024

26 Commits • 10 Features

Dec 1, 2024

December 2024 monthly summary for SebayaKeto/41st-Kaid-Company-Aux-Mod: Delivered a broad expansion of in-game assets and features, including new portal audio visuals, ARF gear variants, LAAT assets, SERE armor, and multiple helmet/armor additions. Implemented general asset uploads and ongoing updates to strengthen the asset pipeline. Achieved targeted bug fixes (SERE armor issues and Ace Cargo Space semicolon) to improve stability. The work enhanced gameplay variety, visual fidelity, and mod compatibility, enabling faster delivery of content and ongoing player engagement. Technologies demonstrated include asset management, version control discipline, PAA asset workflows, cross-team collaboration with art/design, and robust QA.

November 2024

5 Commits • 2 Features

Nov 1, 2024

Month: 2024-11 — Delivered substantial feature work for SebayaKeto/41st-Kaid-Company-Aux-Mod, focusing on expanding vehicle options and transport capabilities. Features include new vehicles and variants for the 41st_Vehicles modpack (AT-TE Heavy Walker, TX-130 Saber Tank and variants such as Super Saber and a flying version, plus FST_BARC and FST_BARC_Heil with speed/engine tuning and experimental flight) and a LAAT loading enhancement that enables loading/attachment/detachment of LandVehicle objects for greater mission flexibility. No major bugs fixed this month; ongoing triage and fixes are documented separately. Overall impact: broadened playable options, enhanced faction visuals and armaments, and improved logistics and transport in missions. Technologies/skills demonstrated: asset integration, balance tuning, vehicle loading infrastructure, flight capability experimentation, and disciplined version-controlled mod development across the repository.

Activity

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Quality Metrics

Correctness89.0%
Maintainability89.6%
Architecture86.6%
Performance85.8%
AI Usage20.6%

Skills & Technologies

Programming Languages

Arma 3 ConfigArma 3 ConfigurationArmaConfigArmaScriptBinaryC++CPPGitattributesJavaScriptNone

Technical Skills

3D Modeling3D Modeling (implied)3D Modeling IntegrationAI BehaviorAI ProgrammingAI ScriptingAnimation ScriptingArma 3Arma 3 ModdingArma 3 ScriptingAsset CreationAsset IntegrationAsset ManagementAudio IntegrationC++

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

SebayaKeto/41st-Kaid-Company-Aux-Mod

Nov 2024 Oct 2025
12 Months active

Languages Used

ArmaConfigArmaScriptSQFcppArma 3 ConfigurationBinaryC++CPP

Technical Skills

3D ModelingArma 3 ModdingConfiguration FilesGame DevelopmentGame ScriptingModding

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